import java.util.*; public class demo { public static void main(String[] args) { String[] kind={"红桃","梅花","黑桃","方片"}; String[] code={"3","3","4","4","5","5" ;,"6","6","7","7","8","8","9","9","10","10","j","j","Q","Q","k","k","A","A","2","2"}; St
首先给扑克牌中每张牌设定一个编号,下面算法实现的编号规则如下: u 红桃按照从小到大依次为:1-13 u 方块按照从小到大依次为:14-26 u 黑桃按照从小到大依次为:27-39 u 梅花按照从小到大依次为:40-52 u 小王为53,大王为54 算法实现如下: u 首先按照以上编号规则初始化一个包含108个数字的数组 u 每次随机从该数组中抽取一个数字,分配给保存玩家数据的数组 实现该功能的代码如下所示: 代码如下:import java.util.*; /** * 发牌算法的实现 * 要