您好,欢迎光临本网站![请登录][注册会员]  

搜索资源列表

  1. 图像原理与实践 第3版(英文)

  2. Rendering is often done via a “pipeline” of operations; one can use this pipeline without understanding every detail to make many useful programs. But if we want to render things accurately, we need to start from a physical understanding of light. Kn
  3. 所属分类:互联网

    • 发布日期:2019-03-04
    • 文件大小:14mb
    • 提供者:jmunet