CONTENTS ContentsofBasic Algebra x Preface xi List of Figures xv Dependence amongChapters xvi Guide forthe Reader xvii Notation and Terminology xxi I. TRANSITIONTO MODERNNUMBERTHEORY 1 1. Historical Background 1 2. Quadratic Reciprocity 8 3. Equival
Contents Preface to the Third Edition, vii Preface to the Second Edition, ix Preface to the First Edition, xi Preliminaries, 1 Part 1: Preliminaries, 1 Part 2: Algebraic Structures, 17 Part I---Basic Linear Algebra, 33 1 Vector Spaces, 35 Vector Spa
Foreword ............................... xvii Preface ................................xix Acknowledgments ..........................xxi Part I—Introduction to Game Development Chapter 1 What Does This Book Cover? ............3 How to Make a Game....