电脑游戏经过短短30年的发展,已经成为影响公众生活,改变公众娱乐方式的重要产业。过去,人们主要是借助电影、电视、音乐等方式来娱乐。而今天,以游戏为代表的电子娱乐正在成为主流娱乐方式。游戏也正在迅速成长为一个庞大的产业。Microsoft Direct X(SDK)是一个基于COM技术的多媒体应用程序开发工具包,它代表了未来多媒体应用程序的开发方向。本文详细介绍了游戏设计基本概念和 Direct X 的构架,包括DirectDraw、Direct 3D、DirectSound,并在 Visual
Patterns of Enterprise Application Architecture is written in direct response to the stiff challenges that face enterprise application developers. The author, noted object-oriented designer Martin Fowler, noticed that despite changes in technology--
How and why I came to use Python In 1999, the College Board's Advanced Placement (AP) Computer Science exam was given in C++ for the ˉrst time. As in many high schools throughout the country, the decision to change languages had a direct impact on t
Wireless communication has attracted considerable interest in the research community, and many wireless networks are evaluated us- ing discrete event simulators like OMNeT++. Although OMNeT++ provides a powerful and clear simulation framework, it la
JSF2.0的最全的API javax.faces.context Class FacesContext java.lang.Object javax.faces.context.FacesContext Direct Known Subclasses: FacesContextWrapper -------------------------------------------------------------------------------- public abstract clas
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Silverlight 4 is the latest iteration of Microsoft??Ts cross-browser technology for creating rich user experiences on the Web. Like its predecessor Silverlight 3, it rides atop the .NET Framework for maximum ease of use and coding efficiency. The ne
The term “peer-to-peer” (P2P) refers to a class of systems and applications that employ distributed resources to perform a function in a decentralized manner. With the pervasive deployment of computers, P2P is increasingly receiving attention in res
NVAPI is NVIDIA's core software development kit that allows direct access to NVIDIA GPUs and drivers on all Microsoft® Windows® platforms. NVAPI provides support for categories of operations that range beyond the scope of those found in familiar gra
This manual describes the packet interface of the SERCOS III Slave device implementation version 3 on the netX chip. The aim of this manual is to support the integration of devices based on the netX chip into own applications based on driver functio
No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, mechanical, electronic, photocopying, recording, or otherwise, without prior written permission of Apple Inc., with the fol- lo
注:下载后,评价时给5星,还你11分 Contents Preface Preface to the first edition Introduction Chapter 1: A Tutorial Introduction Getting Started Variables and Arithmetic Expressions The for statement Symbolic Constants Character Input and Output File Copying Charac
========================================== NO ONE LIVES FOREVER Source Code v1.003 May 15, 2001 ========================================== I. INSTALLATION INSTRUCTIONS II. SYSTEM REQUIREMENTS III. DIRECTORY STRUCTURE IV. NOLF VISUAL C++ WORKSPACE V.
Contents Introduction Introduction to The Objective-C Programming Language 9 Who Should Read This Document 9 Organization of This Document 10 Conventions 10 See Also 11 Runtime 11 Memory Management 11 Chapter 1 Objects, Classes, and Messaging 13 Run