该资源提供了计算测地线距离的lib、dll库和要包含的头文件,还包含了实例代码。没有源文件。 该资源是2005 SIGGRAPH中Fast Exact and Approximate Geodesics on Meshes文章的实现,其作者是Vitaly Surazhsky, Tatiana Surazhsky, Danil Kirsanov, Steven J. Gortler and Hugues Hoppe。
Computer graphics technology is an amazing success story. Today, all of our PCs are capable of producing high-quality computer-generated images, mostly in the form of video games and virtual-life environments; every summer blockbuster movie includes