This introduction to 3D computer graphics emphasizes fundamentals and the mathematics underlying computer graphics, while also covering programming techniques using OpenGL, a platform-independent graphics programming environment. The minimal prerequ
Graphics and game developers must learn to program for mobility. This book will teach you how. "This book - written by some of the key technical experts...provides a comprehensive but practical and easily understood introduction for any software e
Graphics Programming with GDI+ is the .NET developer's guide to writing graphics applications for Windows and the Web. Through the use of detailed examples it provides experienced programmers with a deep understanding of the entire GDI+ API defined