自编写解霸源代码 import javax.microedition.lcdui.Canvas; class Game extends Thread { public static int speed = 50; public static int count = 0; static int IM = 0x222c0; static int IA = 3877; static int IC = 29573; static long C0 = 42L; int C1; int C2; int C
源代码,先介绍一下我的大体思路吧,我采用canvas让手机自己画出棋盘和棋子,而不是采用调用图片,虽然麻烦,但能锻炼自己的编程能力还能让算法简单,同时还能节省空间。具体的细节在代码中在说吧。首先要有一个主程序Game,这里比较简单,大家一看就能明白,我就不多说了. import javax.microedition.lcdui.Display; import javax.microedition.midlet.MIDlet; public class Game extends MIDlet {
五子棋的手机游戏 import Javax.microedition.lcdui.Display; import javax.microedition.midlet.MIDlet; public class Game extends MIDlet { GameCanvas game;//定义游戏界面的Canvas类GameCanvas的对象gobang public Game() { super(); game=new GameCanvas(this);//
//Create a J2ME MIDP Midlet Suite //Create a J2ME Midlet : Menu package Net.Snail.zm; import javax.microedition.lcdui.Display; import javax.microedition.midlet.MIDlet; import javax.microedition.midlet.MIDletStateChangeException; public class Menu ex