Networking has become the main selling point for computer games: commercial games are expected to support multiplaying and the online game sites aim at supporting an ever increasing number of users. At the same time, new game console releases rely h
This book, like so many, has grown from an undergraduate Networking course. Its current content is rather more than a single course could comfortably cover, though it is all relevant for an adventurer into the jungle of networks. It is somewhat bias
This book, like so many, has grown from an undergraduate Networking course. Its current content is rather more than a single course could comfortably cover, though it is all relevant for an adventurer into the jungle of networks.
Presenting the fundamental principles of cooperative communications and networking, this book treats the concepts of space, time, frequency diversity, and MIMO, with a holistic approach to principal topics where significant improvements can be obtai
Welcome to our online textbook, Computer Networking: A Top-Down Approach. We ( Jim Kurose, Keith Ross, and Addison-Wesley-Longman) think you will find this textbook to be very different than the other computer networking books that are currently ava