IBM云计算资料。 Authors: Greg Boss, Padma Malladi, Dennis Quan, Linda Legregni, Harold Hall, Management Contact: Dennis Quan Organization: High Performance On Demand Solutions (HiPODS) Web address: www.ibm.com/developerworks/websphere/zones/hipods/ Date:
ASP.NET.MVC2.in.Action Every once in a while, if you are lucky, you may get to see history in the making. For me, one of those moments occurred in October of 2007. I sat on the floor of a filled to capacity conference room eagerly watching Microsoft
从太傻上得到的资料, 来此分享. 文件列表: 01-youth.lrc 02-three days to see.lrc 03-companionship of books.lrc 04-if i rest,i rust.lrc 05-ambition.lrc 06-what i have lived for.lrc 07-when love beckons you.lrc 08-the road to success.lrc 09-on meeting the celebrated.lrc
aWhat's new in the new version of lcc-win ---------------------------------------- Dec 3: Added SphericalBesselY + SphericalBesselK + SphericalBesselJ to the special functions package. Updated the documentation. Dec 2: Fixed problems with comparison
Now is an exciting time for mobile developers. Mobile phones have never been more popular, and powerful smartphones are now a popular choice for consumers. Stylish and versatile phones packing hardware features like GPS, accelerometers, and touch sc
Document Revision Date 15 October 2008 UPnP™ technology defines an architecture for pervasive peer-to-peer network connectivity of intelligent appliances, wireless devices, and PCs of all form factors. The UPnP Device Architecture (formerly known as
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 1 交互设计领域的圣经 "This is one hell of a book.... Part history lesson, part computer science thesis, part design education, part personal design philosophy, it is fascinating,
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 2 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 3 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 4 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 5 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 6 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 7 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 8 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 9 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technolo
Designing Interactions: by Bill Moggridge, The MIT Press, October, 2006 Chapter 10 Book Descr iption: Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technol