Want to learn how to create great user experiences on today's Web? In this book, UI experts Bill Scott and Theresa Neil present more than 75 design patterns for building web interfaces that provide rich interaction. Distilled from the authors' years
Acknowledgments Introduction Part I: Basics Chapter 1: Using Geographical Information Chapter 2: The Google Local Interface Chapter 3: The Google Maps API Chapter 4: The Google Web API Chapter 5: Storing and Sharing Information Part II: Instant Grat
Hello, Android Chapter 1: 1 A Little Background 2 The Not So Distant Past 2 The Future 3 What It Isn’t 3 An Open Platform for Mobile Development 4 Native Android Applications 4 Android SDK Features 5 Access to Hardware including Camera, GPS, and Acc
It’s been just over one year since we released the first version of the ArcGIS API for Flex. Since then we’ve seen an amazing interest in our Flex API. Many users have created great web applications with the API, and the Flex forum is now the most a
Product Descr iption OpenGL is the fastest and most widely available software standard for producing high-quality color images of 3D scenes. This practical guide shows X programmers how to construct working 3D applications using OpenGL and how to ti
You are visitor as of October 17, 1996.The Art of Assembly Language ProgrammingForward Why Would Anyone Learn This Stuff?1 What's Wrong With Assembly Language2 What's Right With Assembly Language?3 Organization of This Text and Pedagogical Concerns4
PADS 9.2 Update 1 is designed to correct issues in PADS 9.2 and overlays an existing PADS 9.2 installation. PADS 9.2 Update 1 does not install standalone versions of Mentor products; it must be installed after PADS 9.2 is installed on your system. I
Simple Google Map Google Map with clickable pushpins Google Map with customized icons Google Map with moving pushpins Google Map with automatically moving pushpins Google Map with automatically changing pushpins Google Map Control performance test G
This paper presents a simple and scalable framework for ar- chitecting peer-to-peer overlays called Peer-to-peer Receiver- driven Overlay (or PRO). PRO is designed for non-interactive streaming applications and its primary design goal is to max- imi