您好,欢迎光临本网站![请登录][注册会员]  

搜索资源列表

  1. 3D Game Engine Architecture

  2. Chapter 1 Introduction 1 1.1 Drawing a Triangle 2 1.2 Drawing a Triangle Mesh 17 1.3 Drawing a Complicated Scene 27 1.4 Abstraction of Systems 27 Chapter 2 Core Systems 31 2.1 The Low-Level System 31 2.1.1 Basic Data Structures 33 2.1.2 Encapsulatin
  3. 所属分类:C++

    • 发布日期:2009-04-29
    • 文件大小:6mb
    • 提供者:netbuffalo
  1. 3-D Computer Graphics A Mathematical Introduction with OpenGL (2004)

  2. Topics include a thorough treatment of transformations and viewing, lighting andshadingmodels,interpolationandaveraging,B′eziercurvesandB-splines,ray tracingandradiosity,andintersectiontestingwithrays.Additionaltopics,covered inlessdepth,includetext
  3. 所属分类:C#

    • 发布日期:2009-05-11
    • 文件大小:7mb
    • 提供者:frozen_orb
  1. Essential Physics 1

  2. CONTENTS 1 MATHEMATICAL PRELIMINARIES 1.1 Invariants 1 1.2 Some geometrical invariants 2 1.3 Elements of differential geometry 5 1.4 Gaussian coordinates and the invariant line element 7 1.5 Geometry and groups 10 1.6 Vectors 13 1.7 Quaternions 13 1
  3. 所属分类:硬件开发

    • 发布日期:2009-06-18
    • 文件大小:432kb
    • 提供者:osoon
  1. CamBridge.3D.Computer Graphics.A.Mathematical.Introduction.with.OpenGL.2005

  2. 3-D Computer Graphics A Mathematical Introduction with OpenGL This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descr iptions of how to use th
  3. 所属分类:iOS

    • 发布日期:2009-07-16
    • 文件大小:7mb
    • 提供者:springcxliu79
  1. 3D Computer Graphics - A Mathematical Introduction With OpenGL.pdf

  2. This book is an introduction to 3-D computer graphics with particular emphasis on fundamentals and the mathematics underlying computer graphics. It includes descr iptions of how to use the cross-platformOpenGL programming environment. It also includ
  3. 所属分类:C#

    • 发布日期:2009-11-24
    • 文件大小:7mb
    • 提供者:fingjjjjjj
  1. Game physics

  2. Game physics ------------------------ 本书更像是一本物理学概论,游戏开发的部分偏少,下与不下你自己定夺。 ---------------------------------------- Trademarks Figures Tables Preface About the CD-ROM INTRODUCTION 1.1 a brief history of the world 1.2 a summary of the topics 1.3 Example
  3. 所属分类:C

    • 发布日期:2010-09-29
    • 文件大小:11mb
    • 提供者:osoon
  1. Application of quaternions for mesh deformation

  2. 四元数网格变换的论文一篇 A new three-dimensional mesh deformation algorithm, based on quaternion algebra, is introduced. A brief overview of quaternion algebra is provided, along with some preliminary results for two-dimensional struc
  3. 所属分类:专业指导

    • 发布日期:2011-01-19
    • 文件大小:1mb
    • 提供者:apango
  1. 四元插值和线性插值Quaternions and SLERP

  2. 游戏和数学中常用的四元插值方法例如贝塞尔曲线等
  3. 所属分类:其它

    • 发布日期:2011-04-17
    • 文件大小:259kb
    • 提供者:ccggzz123
  1. 四元数(quaternion)的Matlab工具箱

  2. Quaternion toolbox for Matlab is a toolbox that extends Matlab to handle matrices of quaternions with real and complex components. Many Matlab operators and functions are overloaded to work for real quaternion and complexified quaternion matrices.
  3. 所属分类:其它

    • 发布日期:2011-05-17
    • 文件大小:636kb
    • 提供者:pudson
  1. An Introduction to the Theory of Numbers (Hardy)

  2. I had the great good fortune to have a high school mathematics teacher who had studied number theory. At his suggestion I acquired a copy of the fourth edition of Hardy and Wright's marvellous book An Introduction to the Theory of Numbers. This, tog
  3. 所属分类:专业指导

    • 发布日期:2011-10-09
    • 文件大小:11mb
    • 提供者:fanbird2008
  1. openglES2.0与3d开发教程

  2. Contents Preface xiii About the Authors xv CHAPTER 1. INTRODUCTION 1 1.1 About this Book 2 1.1.1 Typographic Conventions 3 1.2 Graphics on Handheld Devices 3 2.1 2.2 Coordinate Systems 27 29 29 31 31 32 33 33 34 1.2.1 1.2.2 1.2.3 1.2.4 1.2.5 Device
  3. 所属分类:游戏开发

    • 发布日期:2011-10-31
    • 文件大小:7mb
    • 提供者:kaitiren
  1. Elements of Abstract and Linear Algebra - E. H. Connell

  2. Intended for a first course on the subject, this text begins from scratch and develops the standard topics of Linear Algebra. Its progresses simply towards its ultimate goal, the Theorem of Hurwitz, which argues that the only normed algebras over th
  3. 所属分类:专业指导

    • 发布日期:2012-05-06
    • 文件大小:689kb
    • 提供者:ronnie_alonso
  1. 虚拟跟踪球技术

  2. 虚拟跟踪球技术,vb源代码,很有用 A Virtual Trackball and Quaternion Primer Descr iption: This program includes a virtual trackball and shows the programmer how to use quaternions to implement natural object rotation in 3-D graphics. This file came from Planet-Sour
  3. 所属分类:VB

    • 发布日期:2012-06-12
    • 文件大小:34kb
    • 提供者:tgzssir
  1. Quaternions For Computer Graphics

  2. 计算机图形学中的四元数
  3. 所属分类:C/C++

    • 发布日期:2013-08-02
    • 文件大小:1mb
    • 提供者:ylp132
  1. Understanding Quaternions

  2. 用unity做的四元素的demo, 可以帮助我们理解四元素
  3. 所属分类:C#

    • 发布日期:2015-08-11
    • 文件大小:7mb
    • 提供者:tongxue_shadow
  1. uler Angles Quaternions and TransfOrmation Matrices(NASA

  2. Euler Angles Quaternions and TransfOrmation Matrices(NASA)
  3. 所属分类:制造

    • 发布日期:2015-10-06
    • 文件大小:693kb
    • 提供者:yzak_juel
  1. Visualizing Quaternions

  2. Visualizing Quaternions 比较经典的书籍。里面形象的解释了三元数的相关内容
  3. 所属分类:游戏开发

    • 发布日期:2015-12-03
    • 文件大小:6mb
    • 提供者:richard_liujh
  1. Quaternions For Computer Graphics

  2. Quaternions For Computer Graphics (Springer, 2011)
  3. 所属分类:其它

    • 发布日期:2017-05-26
    • 文件大小:1mb
    • 提供者:highning0007
  1. SUMS79 From Natural Numbers to Quaternions.zip

  2. SUMS79 From Natural Numbers to Quaternions, Dr. Jürg Kramer, Anna-Maria von Pippich(2017).zip
  3. 所属分类:讲义

  1. Closed-Form Solution of Absolute Orientation Using Unit Quaternions.pdf

  2. Closed-Form Solution of Absolute Orientation Using Unit Quaternions.pdf Closed-Form Solution of Absolute Orientation Using Unit Quaternions.pdf Closed-Form Solution of Absolute Orientation Using Unit Quaternions.pdf
  3. 所属分类:教育

    • 发布日期:2020-08-08
    • 文件大小:1mb
    • 提供者:liukun0104
« 12 3 »