Game apps are one of the most popular categories in the Apple iTunes App Store. Well, the introduction of the new Swift programming language will make game development even more appealing and easier to existing and future iOS app developers. In resp
import UIKit import QuartzCore import SceneKit class GameViewController: UIViewController { override func viewDidLoad() { super.viewDidLoad() // create a new scene let scene = SCNScene(named: "art.scnassets/ship.scn")! // create and add a camera to
3D_iOS_Games_by_Tutorials_v1.1 by Chris Language.pdf https://www.raywenderlich.com/ Make 3D iOS games! Learn how to make 3D games in Swift, using Apple’s built-in 3D game framework, Scene Kit. Through a series of mini-games and challenges, you will
1. 使用ARKit,结合使用CoreML进行图像识别,然后将相应的数据图表放置到被识别到物体上方。 2. 结合SceneKit,在真实场景中渲染3D图表,可以进行简单到操作。 详细信息,请参考github页面:[Project Data to Reality](https://github.com/hongchaozhang/ProjectDataToReality)
GVRSCNR渲染器
将Google Cardboard与SceneKit Rendering和ARKit World Tracking结合使用。 将ARKit与Google Cardboard结合使用可在VR中实现六个自由度(旋转和平移):
安装
可以使用CocoaPods将GVRSCNRenderer安装为依赖项:
target 'Your-App-Name' do
use_frameworks!
pod 'GVRSCNRenderer'
end
用法
建立在GVRRenderer的