Simple DirectMedia Layer (SDL) is a cross-platform, free and open source software multimedia library written in C that presents a simple interface to various platforms' graphics, sound, and input devices. 这个是关于SDL的英文书籍。
1. Physics in Flat Spacetime: Geometric Viewpoint 1.1 Overview 1.2 Foundational Concepts 1.3 Tensor Algebra Without a Coordinate System 1.4 Particle Kinetics and Lorentz Force Without a Reference Frame 1.5 Component Representation of Tensor Algebra
Preface xv Acknowledgments xvii 1 Overview 1 1.1 History of Mobile Cellular Systems 1 1.1.1 First Generation 1 1.1.2 Second Generation 2 1.1.3 Generation 2.5 5 1.2 Overview of 3G 8 1.3 Proposals for 3G Standard 10 1.3.1 WCDMA 10 1.3.2 Advanced TDMA
This paper presents an uplink capacity analysis and interference avoidance technique for a femtocell based two-tier DS-CDMA network using shared spectrum. Assuming randomly distributed macrocell users and femtocell base stations (BS), we evaluate a
The Simple DirectMedia Layer (SDL for short) is a cross-platfrom library designed to make it easy to write multi-media software, such as games and emulators.
Over 75% of network attacks are targeted at the web application layer. This book provides explicit hacks, tutorials, penetration tests, and step-by-step demonstrations for security professionals and Web application developers to defend their most vu
Writing Testbenches using System Verilog 英文原版的,学起来比较容易。 Writing Testbenches using System Verilog About the Cover xiii Preface xv Why This Book Is Important . . . . . . xvi What This Book Is About . . . . . . . . xvi What Prior Knowledge You Should H
SDL2 文档 Documentation https://wiki.libsdl.org/ 完整离线版 pdf Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is
JayData is a cross-platform, cross-provider, cross-layer Javascr ipt data access library designed to streamline your data operations in mobile applications, web applications and in nodeJS serverside code.
文章对边缘计算目前存在的问题和解决方法提供了很好的描述,并给出了边缘计算的概念。对入门有很好的帮助。SHI et al.: EDGE COMPUTING: VISION AND CHALLENGES
C. Edge computing Benefits
view can be generated immediately upon the user request
In edge computing we want to put the computing at the reaching the
This Letter presents a double-layer structure combining a cracked cross meta-surface and grating surface to realize arbitrary incident linear terahertz (THz) wave polarization conversion. The arbitrary incident linear polarization THz wave will be in
Prognostics and System Health Management(PHM) has a significant influence on improving reliability and security of complex equipment, while embedded information perception and test are a major foundation for the realization of PHM. This paper propose
Optical coherence tomography (OCT) is a noninvasive cross-sectional imaging modality capable of measuring tissue morphology and function with high spatial resolution. Both the amplitude and the phase of the interometric heterodyne signal can be explo
Within today's large-scale data centers, the inter-node communication is often the major bottleneck. This fact recently blooms the data center network (DCN) research. Since building a real data center is cost prohibitive, most of DCN studies rely on
To evaluate the Quality of experience (QoE) of video steaming services in real time continues to be a desirable yet challenging work. In this paper, we present a novel no-reference model for the QoE assessment of the video streaming service in wirele
Energy efficiency is a major concern for mesh nodes with limited power supply. So STDMA (spatial time division multiple access) is applied to reduce node’s power consumption in mesh networks. However, the energy cost was still high for solar pa
针对基于epidemic机制的机会网络路由算法未能及时感知相遇节点以及在数据分组交换过程中存在冗余的问题,提出了一种采用跨层感知相遇节点思路的机会网络高效低时延路由算法——ERCES(epidemic routing based on cross-layer encountered-node sensing),通过在物理层、MAC层和网络层之间的跨层信息共享与协同,实现相遇节点及时感知,并且采用节点相遇后立即广播新数据分组、收到SV(summary vector)分组后优先发送目的节点为对方的数