Upon completion of an object-oriented design, you are faced with a troubling question: "Is it good, bad, or somewhere in between?" Seasoned experts often answer this question by subjecting the design to a subconscious list of guidelines based on the
Modern C++ Design is an important book. Fundamentally, it demonstrates 'generic patterns' or 'pattern templates' as a powerful new way of creating extensible designs in C++--a new way to combine templates and patterns that you may never have dreamt
The intent of this book is to help the beginning designer by giving them a sequence of interesting and moderately complex exercises in OO design. This book can also help managers develop a level of comfort with the process of OO software development
This book is a comprehensive and authoritative treatment of design patterns and their practical applications in Cocoa projects. I recommend this book to anyone who wants to advance from intermediate to expert proficiency as a Macintosh developer
Design Pattern;Gang of Four; ------------------------------------------------ This book has two main parts. The first part (Chapters 1 and 2) describes what design patterns are and how they help you design object-oriented software. It includes a des
This is a document about (FLEX)Advanced Actionscr ipt 3 with Design Patterns - 2006 (Adobe). It teaches us how to write AS code with design pattern. It's good for the flex developer.
This is a practical book that tells you how to write C# programs using some of the most common design patterns. It also serves as a quick introduction to programming in the new C# language. The pattern discussions are structured as a series of short