华为内部文档——眼图指标介绍,详细分析了眼图的一些指标和问题的分析,适用于光纤通信方面的设计-Huawei internal document - the eye diagram of indicators, the detailed analysis of the eye diagram of a number of indicators and analysis, applied to optical fiber communication design
This document covers the JavaTM 2 Platform Standard Edition 5.0 Development Kit (JDK 5.0). Its external version number is 5.0 and internal version number is 1.5.0. For information on a feature of the JDK, click on its component in the diagram below.
Borland C++ Builder 6 Quick Start 帮助文档 (英文,PDF) Chapter 1 Introduction 1-1 What is C++Builder? ...1-1 Registering C++Builder ...1-2 Finding information ...1-3 Online Help ...1-3 F1 Help ...1-4 Printed documentation ...1-6 Developer support services
1 Spread spectrum signals and systems 1 1.1 Basic definition 1 1.2 Historical sketch 5 2 Classical reception problems and signal design 7 2.1 Gaussian channel, general reception problem and optimal decision rules 7 2.2 Binary data transmission (dete
找了两个小时,从Google上找到的英文资料,关于Visio画N-S图的一些问题。Visio需要以前的版本才能找到Nassi-Schneiderman diagram。模板可以直接导进2003里面直接使用。 Is Microsoft willing to add a Nassi-Schneiderman diagram Stencil for Visio 2003 Pro for download off its website? I know I had a hard time findin
ITIL Version 3 at a Glance Information Quick Reference Table of Contents Introduction ........................................................................1 Purpose..................................................................................
Siano公司的SMS1180芯片的DataSheet 大家还可以参考http://download.csdn.net/source/1866897连接的PCB原理图 目录: TABLE OF CONTENTS INTRODUCTION............................... 7 ABOUT THIS DOCUMENT ....................... 7 FURTHER READING AND RELATED DOCUMENTS .... 7 1 SMS1
PCI9054的英文版本数据手册 PCI Specification version 2.2 (v2.2) compliant 32-bit, 33-MHz Bus Master Interface Controller with PCI Power Management features for adapters and embedded systems • General Purpose Bus Master Interface featuring advanced Data Pipe A
Foreword ............................... xvii Preface ................................xix Acknowledgments ..........................xxi Part I—Introduction to Game Development Chapter 1 What Does This Book Cover? ............3 How to Make a Game....
ANTLRWorks is a novel grammar development environment for ANTLR v3 grammars written by Jean Bovet (with suggested use cases from Terence Parr). It combines an excellent grammar-aware editor with an interpreter for rapid prototyping and a language-ag