In introducing new students to video game development, there are two crucial components to consider: design and implementation. Unity 3D and PlayMaker Essentials: Game Development from Concept to Publishing provides theoretical background on topics
Building a 3D Game with LibGDX Paperback – August 29, 2016 by Sebastian Di Giuseppe (Author), Andreas Kruhlmann (Author), Elmar van Rijnswou (Author) Key Features Implement an exhaustive list of features that LibGDX unleashes to build your 3D game.
作者 Alejandro Rodas de Paz Joseph Howse Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with s