Foundation Game Design with Flash Chapter 1 Programming Foundations: How to Make a Video Game Chapter 2 Making Objects Chapter 3 Programming Objects Chapter 4 Controlling Movie Clip Objects Chapter 5 Decision Making Chapter 6 Controlling a Player Ch
Game physics ------------------------ 本书更像是一本物理学概论,游戏开发的部分偏少,下与不下你自己定夺。 ---------------------------------------- Trademarks Figures Tables Preface About the CD-ROM INTRODUCTION 1.1 a brief history of the world 1.2 a summary of the topics 1.3 Example
What do you need to know to create a game for the iPhone? Even if you've already built some iPhone applications, developing games using iPhone's gestural interface and limited screen layout requires new skills. With "iPhone Game Development," you ge
If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strateg
Building a 2D Game Physics Engine Using HTML5 and Javascr ipt 英文无水印pdf pdf所有页面使用FoxitReader和PDF-XChangeViewer测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 本资源转载自网络,如有侵权,请联系上传者或csdn删除