gamasutra 游戏编程文集 ----------------------- Implementing modular HLSL with RenderMonkey 1 Animation with Cg 17 Building an AI sensory system 41 Enabling complex character animations 49 What designers need to know about physics 59 Contact physics 63 Adv
本教程为英文版,请注意下载。Game Physics Engine Development is the first game physics book to emphasize building an actual engine. It focuses on the practical implementation details and addresses trade-offs that must be made. Ian’s experience with commercial phys
pdf,全英文book 451页 A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C#, XBAP WPF, XAML, Balder, and Farseer Physics Engine Gastón C. Hillar BIRMINGHAM -
Unity is a 3D game authoring tool for Mac and PC. Game engines are the nuts and bolts that sit behind the scenes of every video game. From the artwork right down to the mathematics that decide every frame on screen, the "engine" makes the decisions.
Cocos2d for iPhone is a robust but simple-to-use 2D game framework for iPhone. It is easy to use, fast, flexible, free, and Appstore approved. More than 2500 AppStore games already use it, including many best-seller games. Do you want to take your c
If you want to create games for the iPhone, you'll find this book packed with guidelines on the basics of game development, the fundamentals of iPhone programming, special graphics and audio needs for games, tips on handling in-game physics, strateg