I first met David Kruglinski at a software development conference. I had just quit my job and started a new company, and I approached David at an author signing for an earlier edition of this book. Our new company was going to focus on Microsoft Fou
We live in a time when, perhaps surprisingly, the best printed works on C++ are just now emerging. This is one of those works. Although C++ has been at the forefront of innovation and productivity in software development for more than two decades, i
There's a great deal of wisdom in a crowd, but how do you listen to a thousand people talking at once? Identifying the wants, needs, and knowledge of internet users can be like listening to a mob. In the Web 2.0 era, leveraging the collective power
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Net; using System.Net.Sockets; namespace 监听 { public partial class Form
windows socket API 封装起来的两个类,服务器端跟客户端分开,且已考虑粘包的处理情况。并利用这两个类做了一个局域网聊天程序。 服务器端:listen一个线程,每accept一个客户端,新开一个线程,专门负责recv,一旦recv到信息,会发送给HWND相应消息,wParam和lParam包含相应信息,HWND在类的Create成员函数中指定。 客户端:一旦connect成功,则新开一线程专门recv,一旦recv到信息,会发送给HWND相应消息,wParam和lParam包含相
Simon Harris started writing animated sprites on a Commodore 64 in primary school. After a break of many years, he taught himself 80x86 and IBM System/370 assembler and started working professionally. Since then he has moved from assembler to C, C++