explore the possibilities of using various real-time shadow techniques in a 3d game engine. We describe a technique known as the stencil shadow algorithm and show how it can be extended to produce soft shadows from volume light sources using penumbr
The objective of UTRA evolution study item is to develop a framework for the evolution of the 3GPP radio-access technology towards a high-data-rate, low-latency and packet-optimized radio-access technology [1]. The new requirements on higher spectr
Artificial Intelligence and Soft Computing 17th International Conference, Part I.pdf 英文无水印原版pdf 第7版 pdf所有页面使用FoxitReader、PDF-XChangeViewer、SumatraPDF和Firefox测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 查看此书详细信息请在美国亚马逊官网搜索此书
Artificial Intelligence and Soft Computing 17th International Conference, Part II 英文无水印原版pdf 第7版 pdf所有页面使用FoxitReader、PDF-XChangeViewer、SumatraPDF和Firefox测试都可以打开 本资源转载自网络,如有侵权,请联系上传者或csdn删除 查看此书详细信息请在美国亚马逊官网搜索此书