UML is a graphical language for visualizing, specifying, constructing, and documenting the artifacts of a software-intensive system (OMG definition). UML is a language, not a methodology. Methodologies can use it to visualize, specify, construct and
1553协议的规范注释手册,为协议的很多条款增加了注释,有一定参考价值。 1. This handbook is written to be used, in conjunction with MIL-STD-1553, by the project engineer who is specifying a new system or subsystem design for a Government procuring activity. 2. The primary purpose of
OpenMP is an Application Program Interface (API), jointly defined by a group of major computer hardware and software vendors. OpenMP provides a portable, scalable model for developers of shared memory parallel applications. The API supports C/C++ an
About this manual 13 Using this manual..14 Accessing Actionscr ipt documentation15 Actionscr ipt learning resources.. 17 Chapter 1: Introduction to Actionscr ipt 3.0.. 19 About Actionscr ipt..19 Advantages of Actionscr ipt 3.0.20 What’s new in Actio
! ! Unigraphics Modeling Application Menu File ! ! ! VERSION 120 UG6.0 ! *************** Changes to the Menubar itself *************** EDIT UG_GATEWAY_MAIN_MENUBAR ! *************** Format Menu *************** AFTER UG_ARRANGE_GROUP BUTTON UG_MODELI
In recent years, powerful tools for verifying hardware and software systems have been developed. Major companies, such as Intel, Siemens, BT, AT&T, and IBM have increasingly become interested in that technology. Students need a basic formal training
The purpose of a debugger such as ddd is to allow you to see what is going on “inside” another program while it executes—or what another program was doing at the moment it crashed. ddd can do four main kinds of things (plus other things in support o
Problem D:Gone Fishing Time Limit:1000MS Memory Limit:65536K Total Submit:999 Accepted:366 Language: not limited Descr iption John is going on a fishing trip. He has h hours available (1 <= h <= 16), and there are n lakes in the area (2 <=
Sun 官方 J2ee 5.0 教程 The Java EE 5Tutorial For Sun Java System Application Server 9.1 Contents Preface ..................................................................................................................................................29
test director Welcome to the TestDirector Tutorial, a self-paced guide which teaches you how to use TestDirector, Mercury Interactive’s Web-based global test management tool. This tutorial instructs you on how to use TestDirector to manage the appli
Chapter 1. About This Book Section 1.1. What You Should Know Before Reading This Book Section 1.2. Overall Structure of the Book Section 1.3. How to Read This Book Section 1.4. Some Rem arks About Programming Style Section 1.5. The Standard ver
This tool provides a simple interface to LIBSVM, a library for support vector machines (http://www.csie.ntu.edu.tw/~cjlin/libsvm). It is very easy to use as the usage and the way of specifying parameters are the same as that of LIBSVM.
This user guide introduces the DSP Builder Advanced Blockset, including the key differences between the DSP Builder standard and advanced blocksets with advice about when to use each blockset. It also provides information about interoperability betw
DAY 1 THE VISUAL C++ DEVELOPMENT ENVIRONMENT—BUILDING YOUR FIRST VISUAL C++ APPLICATION 7 The Visual C++ Development Environment............................................................8 The Output Pane ...........................................
v3.17 * updated libFLAC to version 1.2.1 * added a flush after every log line to help GUIs * "eac3to some.mpls" now also works if the stream files aren't there, anymore * fixed: number of subtitles was not appended to demuxed subtitles' file name *
The purpose of a debugger such as gdb is to allow you to see what is going on “inside”another program while it executes—or what another program was doing at the moment itcrashed.gdb can do four main kinds of things (plus other thing s in support of
英文版 C sharp C# thread Part 1 Getting Started Overview and Concepts ............................................................................................................. 3 How Threading Works .... ...........................................