自编写解霸源代码 import javax.microedition.lcdui.Canvas; class Game extends Thread { public static int speed = 50; public static int count = 0; static int IM = 0x222c0; static int IA = 3877; static int IC = 29573; static long C0 = 42L; int C1; int C2; int C
An example of the classic game pong...it uses bitblt for displaying and can be very fun. The only known problem is that the gameplay is based on the cpu speed
XMGR RDISK and UIDE DOS Device Drivers 1 Descr iption XMGR RDISK and UIDE are a group of DOS device drivers for a PC system with an 80386+ CPU and using MS DOS V5 0+ or equivalent XMGR is a DOS driver which works as an "XMS manager" and pr
/*jslint bitwise: true, node: true */ 'use strict'; var express = require('express'); var app = express(); var http = require('http').Server(app); var io = require('socket.io')(http); var SAT = require('sat'); // Import game settings. var c = requir
unity多人射击游戏源码Shooter IO - Multiplayer Shooting Arena 1.06 所支持的Unity版本:2017.2.0 及以上版本 Shooter IO is multiplayer shooting arena game template which integrated UNET for networking Features - UNET Networking integrated - Create game and join via LAN - H
unity多人赛车游戏项目源码Photon Rally Tutorial v1.1.0
Requires Unity 5.2.2
PUN Rally is a complete base project for a multiplayer combat racing game using Photon, the most popular network platform for Unity.
The project includes all sources and a 30+ pages
游戏人生
在这个项目中,我尝试用C和汇编语言实现“生命游戏”。 只是为了好玩(=
操作说明: 键盘:
c - clear the game field
space - pause
s - save game to "saved_game.life"
l - load game from "saved_game.life"
1-9 buttons - change game speed (warning: fps drops and input lags on high speed)
0 bu
用C ++ 14和现代OpenGL编写的具有SDL2的业余2D游戏引擎,并使用lua编写脚本
Lua脚本示例
Cerium支持的简单移动脚本
local speed = 100
-- Function running once, at start of game
function init ()
end
-- Function running non-stop
function update ( deltaTime )
if eventManager. isKeyPressed (KEY