John Wiley & Sons, 2009: iPhone SDK 3 Programming shows you how to build great applications for the iPhone and iPod Touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a foundational introduction to Objective-C and
The iPhone and iPod touch have provided all software developers with a level playing field—developers working alone have the same access to consumers as multinational software publishers. Very cool indeed! To make your application stand out from the
Now is an exciting time for mobile developers. Mobile phones have never been more popular, and powerful smartphones are now a popular choice for consumers. Stylish and versatile phones packing hardware features like GPS, accelerometers, and touch sc
■Chapter 1: Introducing WPF ............................................................................................................... 1 The Evolution of Windows Graphics .........................................................................
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第一部分 Linux基础篇 第1章 Linux编程平台 2 本章讲述了Red Hat Linux 9.0的安装、VMware虚拟机的使用、简单C程序的编写等问题。其中需要重点理解的是Linux系统分区的问题。在分区时需要正确设置各个分区的格式,正确将分区挂载到系统中,并处理好与Windows系统的引导问题。通过C程序实例的练习,可以初步了解Linux系统下C程序的编程过程。 1.1 Linux发行版的介绍 2 1.1.1 Red Hat Linux 2 1.1.2 Debian Linux 2
Apple’s Core Animation framework enables Mac OS X, iPhone, and iPod touch developers to create richer, more visual applications–more easily than ever and with far less code. Now, there’s a comprehensive, example-rich, full-color reference to Core An
Chapter 1: Think Mobile Touch Chapter 2: Agile Project Building for iOS Devices Chapter 3: Web Development for iOS Devices Chapter 4: User Interface Design for iOS Devices Chapter 5: iPhone UI Design: Think Simple Chapter 6: iPad UI Design: Think In