说明: C#实现扫雷 /// /// 游戏开始时,定义雷区 /// private void GameStart() { Turn = new int[XNum, YNum];//初始化二维数组 Mines = new Button[XNum, YNum];//定义按钮 for (int x = 0; x < XNum; x++)//通过二维数组,逐个定义初始化button按钮 { for (int y = 0; y < YNum; y++) { Mines[x, y] = new B <hxh270402> 上传 | 大小:206kb