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文件名称: Professional.MFC.with.VC6
  所属分类: C++
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  文件大小: 2mb
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  上传时间: 2009-06-28
  提 供 者: han****
 详细说明: Contents Chapter 1: The Microsoft Developer Studio The Microsoft Developer Studio The Project Workspace Project Workspace Window Project Configurations Managing Complex Projects Project Settings Converting Projects Source Code Files Resource Scripts Res ourceView Creating New Resources Identifying Resources Dialog Boxes String Tables Accelerator Tables Menus Icons, Bitmaps and Cursors Version Resources Custom Resources The Visual C++ Compiler Compiling on the Command Line The Foundation Classes MFC Source Code Header Files MFC Libraries Summary Chapter 2: The Wizards and The Gallery AppWizard Starting AppWizard Choosing Your Application's User Interface Selecting Database Support Adding Compound Document Support Embellishing Your User Interface Adding Advanced Features Miscellaneous Options Class Names One More Step Other Application Interfaces Choose Carefully! Compiling Your Application Precompiled Header Files ClassWizard Creating a New Class The .clw File The Browser Browser Files Browsing Shortcuts Components and Controls Gallery Summary Chapter 3: The Application Architecture Hierarchy The Application Framework Generating an Application with AppWizard Understanding the Generated Code CDocument and CView CWinApp CWinThread Locating Threads CCmdTarget Commands for Classes About Message Maps How are Message Maps Created? The BEGIN_MESSAGE_MAP() Macro Inside the Message Map Filling the Holes The END_MESSAGE_MAP() Macro Unfolding the Map There's No Sense of Obligation CObject Memory Management Debugging Support Serialization Run-time Type Information Your Own Classes and CObject The Big Picture: A New Life The WinMain() Function MFC's Message Pump Application Termination Summary Chapter 4: The Document/View Architecture Documents and Views Document/View Designs The Different Views Types of Document Document/View Consciousness What are Document Templates? CSingleDocTemplate Stock View Resources The Document Template Lifecycle Multiple Document Interface Applications CDocTemplate::CreateNewFrame() What Does it Really Mean? Documents About the Document Metaphor Data Storage Views CScrollView Control-based Views CFormView and CRecordView Rendering Your View Enumerating Views Managing Views Printing Print Preview Updating Your Document Drag-and-drop Support How Documents and Views Interact Managing Document/View Interdependence Some Document/View Strategies Document/View - When Not to Use It Avoiding the Document/View Architecture Playing Along with the Document/View Architecture Tricks with Templates Multiple Templates Adding a New Item to your Window Menu Two Views Automatically Changing Views in an SDI Application How MFC Reacts to Multiple Templates What Frames are For Status Bars and Toolbars CStatusBar CToolBar Docking Tool Tips Summary Chapter 5: Using Dialogs and Controls in MFC User Interfaces: The Windows Way Drawing Your Dialog Requesters Notifications Modifiers Developing a Dialog Instantiating Your Dialog CDialog Modal Dialogs Modeless Dialogs Your Dialog Classes Working with Controls in Your Dialog Edit Controls Edit Notifications The Rich Edit Control List Controls Button Controls Static Controls Dialog Data Exchange Data Exchange Code in Practice Data Validation Code with DDV_ Using ClassWizard Performing Cross-Edits About Live Edits Using Common Dialogs File Save and Save As File Open Print Font Browser Color Chooser Summary Chapter 6: User Interface Issues Developing Applications The Problems with Application Development The MFC Solution Using Property Sheets Creating Property Pages Building a Property Sheet Page Management Functions Data Exchange in Property Sheets Performing Special Validation Using an Apply or Help Button Property Pages as Wizards Painting Your User Interface Windows Object-oriented Programming SelectObject() and Data Typing The CDC Class and Device Contexts CDC Functions Metafiles CFont CPen CBitmap CBrush CPalette CRgn Stock Objects Splitter Windows The Different Kinds of Splitters Splitters and Performance Summary Chapter 7: Advanced User Interface Programming Caveat About CWnd System Level Messages CWnd's Interaction with CCmdTarget Subclassing Painting in Dialogs Solving Non-System Font Problems Coloring Your Controls Modifying Common Dialogs The Windows Common Dialog Templates Explorer Style Boxes Changing Behavior Adding Controls More Advanced Techniques Cool Painting Tricks When PreCreateWindow() isn't Enough Small Title Bars Dynamic and Pop-up Menus Dynamically Creating a Menu Building Menus out of CMenuEntrys Letting MFC Know About Your Menu Go Forth and Apply The Gentle Art of Subclassing Like School in the Summertime: No Class Windows Subclassing Subclassing MFC Objects About Object-Oriented Design Can You See My House from Here? Summary Chapter 8: Using the Windows Common Controls Overview Common Control Basics Initializing the Common Controls Library Notifications Image Lists Image Masks List Views and Image Lists Manipulating the Image List after Creation The List View Control Other List View Control Styles Spin Button Control Data Validation Stand-alone Spin Controls Slider Control My Mouse Has Ticks Data Exchange with Sliders Progress Control Animation Control Playing a File Animation Control Notification The Tree View Control ReadList() Adding New Information Tree View Styles CTreeCtrl The TV_ITEM Flags Notifications Other Population Methods Fooling with Entries Hot Key Control Virtual Key Codes Restricting Choices Header Control Painting Freeing Memory Tool Tip, Tool Bar and Status Bar Controls Tab Controls Handling Selections Setting Drawing Parameters Control-based Views The Rich Text Edit Control Character Formatting Paragraph Formatting Serializing a Rich Edit Control Uncommon Controls Checked List Boxes CDragListBox Summary Chapter 9: Writing Programs for the Windows Shell Working With the Shell Shell APIs The Shell Namespace The Taskbar Notification Area Summary Chapter 10: Utility and Exception Classes CStrings Constructing CString Objects CString Operators CStrings and String Resources Comparing Strings Searching CStrings Extracting the Contents of CString CString Formatting Working Directly with the Buffer Using Normal String Functions Empty Strings CStrings and COM Binary Data in CString Dynamically Allocating CString Objects Designing with CStrings Efficiency Data Structure Wrappers Points Comparing CPoints Sizes Rectangles Handling Time Values CTime Performing Time Math COleDateTime The Year 2000 Exception Handling Exceptions and MFC MFC Macros vs. Standard Exception Handling Win32 Structured Exception Handling Collection Classes The Type-safe Collection Classes Lists Arrays Maps Another Path to Type Safety Files CFile CStdioFile CMemFile MFC and File Security Sundry Stuff Wait Cursors Error Messages Summary Chapter 11: Writing Multithreaded Applications with MFC What's a Thread, Anyway? Thread Priorities Switching Contexts Processes vs. Threads Applications for Multithreading Times When You Shouldn't Times When You Should Threads and Message Loops Applying Threads Creating Threads Your Own Threads Worker Threads Thread Synchronization Critical Sections Mutexes Semaphores Events Other Waitable Objects Threads and MFC Threads and Objects Debugging Multithreaded Applications Some Notes About Processes One Instance at a Time Everything I Needed to Know About Threads, I Learned in Kindergarten Summary Chapter 12: Creating Dynamic-link Libraries Libraries Dynamic-link Libraries Architectural Decisions Initializing a DLL Coding with DLLs A Bit of History Building A DLL Easing the Build Process Using Dynamic-link Libraries with C++ Name Mangling Alternative Calling Conventions Using and Writing DLLs with MFC MFC DLL Models Summary of DLL Models About DLLApp Troubleshooting DLL Projects Debugging DLL Projects Debug Information DLL Tools Getting Along with the Linker Run-time Options How the Linker Works Summary Chapter 13: Writing Database Applications What is ODBC? The ODBC Standard What's ODBC For? Just Say DAO Jet Airliner, Don't Take Me Too Far Away Creating Data Sources System Data Sources Programmatically Creating Data Sources Other Interesting Settings Your Environment Data Definition Language Commands CDatabase and CDaoDatabase Opening DAO Databases Connection Settings SQL Commands Through CDatabase Handling Transactions in ODBC Problems with Transaction Processing Transaction Processing in DAO Using the ODBC API Directly Using DAO Directly CRecordset and CDaoRecordset Record Field Exchange Opening a Recordset You Look Fetching! Changing Your Recordset Passing Parameters Dynamic Recordsets Other DAO Classes What About AppWizard? Tweaking an AppWizard Application What Are CRecordViews? The CRecordView's Dialog Opening the Associated Recordset Database Applications and Control Data Notes About Performance Tuning Tuning Your Database Machine Tuning Your Database About ODBC and Unicode Comparing DAO and ODBC Database Support Efficiency Data Sources vs. Databases Summary Chapter 14: Writing OLE Containers Understanding OLE Object, Object and Object What Kind of Applications Can I Write with OLE? OLE Applications and AppWizard COM and Your System Waking Up COM Interfaces Creating the Interfaces What are Interfaces, Really? About Embedded Objects What's the Registry for? A New CDocument In-place Editing Activation Patterns Painting in an OLE Container Positioning, Moving and Sizing Your Object A COleRose is a CRose Building a User Interface Paint a Happy Face The Size of It All Activation The Edit Menu OLE and the Clipboard Copying and Cutting OLE Objects Links Drag-and-drop Getting Started with Drag-and-drop Take a Drag On the Clipboard OnDragEnter() OnDragOver() OnDragLeave() Don't Bogart that Object Stunts with Drag-and-drop Automation How Does It Work? Handling Character Types in OLE Applications OLE Containers and the Document/View Architecture Summary Chapter 15: Writing OLE Servers OLE Servers Servers and Containers: Working in Perfect Harmony Registration Application Self-Registration What Gets Registered? Server Information Keeping Track of Server Items What is Active When? Notes about Metafiles Transitions The In-Place Frame Menu Negotiation Updates UpdateAllItems() Verbs Serialization Serialize() Beyond Active Documents Translating Business Rules What if I'm Not in Big Business, Smart Guy? Automation Prerequisites for Automation Differences from Embedding Implementing Automation in MFC .ODLay Hee-Hoo! About the Sample Other OLE Applications Debugging OLE Applications Automation and ActiveX Controls Custom COM Interfaces The Rubber Hits the Road Summary Chapter 16: ActiveX Controls Looking at the User Interface The Birth of Custom Controls Custom Controls: The Next Generation The Fundamentals of ActiveX Controls Controls at Run Time Creating a Control Project How Many Controls Would You Like? Would You Like a Run-time License? Would You Like Source Comments? Would you Like Help Files to be Generated? Activates When Visible Invisible at Runtime Show in "Insert Object" Dialog About Box Simple Frame Subclassing a Control Protecting the Innocent What's in the Project? COleControl Properties Stock Properties Adding and Managing Properties Storing and Loading the Properties Property Pages Adding Your Own Property Pages Property Data Exchange Ambient Properties Methods Events Adding Events Events with Parameters Activations Advanced Controls Issues Writing Subclassed Controls Handling Licensing in Your Control Control Versioning The State of the Module Address Contracts and Obligations Caveat Creator Where Should I Put this Control? Testing your Controls Summary Chapter 17: ActiveX Control Containers Taking Credit for the Work of Others Control Proxy Classes Setting the Machinery in Motion Static Containment On a Silver Template Breathing Life into the Proxy Working with the Control Dynamic Containment The CreateControl() Function Serializing Control Data Focus and ActiveX controls ActiveX controls and the Document/View Architecture Showing Property Sheets Rules for Using Controls Summary Chapter 18: Internet Client Programming The Smallest Pieces The World Wide Web Client-Server and the Internet Internet Clients and MFC Finding Files Addressing What is HTTPS? Other Client Strategies Summary Chapter 19: Internet Server Programming No Atmosphere, but Good Service Critical Government Interrogation Internet Server Application Programming Interface Filters Server Extensions Notes on MFC and the ISAPI Architecture Going Further Appendix A: Installing Visual C++ Visual C++ 5.0 Installation Options Sample Source Code Custom Installations The Microsoft Foundation Classes and Template Libraries Database Drivers Tools Books Online Installation Directories Registry Entries Appendix B: International Programming Internationalizing Your Project Localizing Strings International String Handling Practical Preparations Converting Existing Projects Building the Application Locale-specific Routines Summary Appendix C: Writing Console Applications Building Your Console Application Project Multithread-safe Applications Precompiling Header Files Choosing Header Files Adding a CWinApp-derived Class Performing I/O in Console Applications When a Console isn't a Console Using the Console Functions Console Limitations Caveats for Writing Console Applications Summary Appendix D: The Foundation Classes Headers and Libraries Header Files Appendix E: A History of MFC You Kids Have It Easy MFC 1.0 MFC 2.0 MFC 3.0 MFC 4.0 and 4.1 MFC 4.2 MFC 4.2b MFC 4.21 ...展开收缩
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