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[其他] Real-Time Rendering(英文版)
说明: 大师之作,图形学、游戏开发必看之书 Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arise<sinat_24998369> 在 上传 | 大小:24117248