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文件名称: Ogre 3d 1.7 beginner Guide
  所属分类: C++
  开发工具:
  文件大小: 8mb
  下载次数: 0
  上传时间: 2012-04-12
  提 供 者: cai33*****
 详细说明: Ogre官方文档,中文版,中英文对照版 Want to make your own 3D applications, simulations, and games?   OGRE 3D, an open source Object-Oriented 3D Graphics Rendering Engine written in C++, which can be utilized to create a variety of 3D applications and is commonly used in game creation, can help you to do so!   OGRE 3D 1.7 Beginner's Guide, based on the latest version 1.7, makes it super easy for you to make your own monsters, spaceship shooters, weapons, enemies, and more!   OGRE 3D 1.7 Beginner's Guide will teach you to develop 3D applicat ions that are exciting and interesting and if used correctly can result in stunning games and simulations. You will start from the very beginning and then work your way up to complex scenes and stunning effects.   In this book you will start with how to download and configure OGRE 3D, then create your first example scene. With the help of this sample scene, you will be introduced to several related topics each of which will be explained through several other examples and by do-it-yourself tasks.   After each example there is a section that explains the theory behind the technique used for deeper understanding. You will also use what you learned in one example in another example and repeat each technique several times while learning new ones at the same time to strengthen the topics learned. Within no time you will master the art of game creation. Imagine how great you will feel when all your friends are playing the great-looking games you've created with OGRE 3D and this book.   A step-by-step guide for beginners, filled with examples and simple do-it-yourself exercises   What you will learn from this book :   Learn the basics of OGRE 3D   Understand the scene graph   Develop 3D scenes with OGRE 3D   Create complex scenes   Write your own shaders and add them to scenes   Add lights and shadows   Add compositors to 3D scene for post-processing effects   Learn more about user control and animation   Extend OGRE 3D with plugins   Approach   This book is an example-driven introduction to OGRE 3D. Each example shows some new features and you learn step-by-step to create complex scenes with different effects using OGRE 3D. After several examples discussing one topic there is a do-it-yourself part where you will be challenged to solve problems on your own.   Who this book is written for   If you have ever wanted to develop 3D applications with OGRE 3D, this example-driven book will enable you to do so. Understanding of C++ is needed to follow the examples in the book. ...展开收缩
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