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文件名称: Software_Architect_Bootcamp[软件架构师教程]_英文版.pdf
  所属分类: 专业指导
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  文件大小: 3mb
  下载次数: 0
  上传时间: 2012-06-22
  提 供 者: stoone******
 详细说明: one Introduction 1.1 Advice for Software Architects 1.2 Software Architecture as a Discipline 1.3 Design Patterns and Software Architecture 1.4 Conclusions 1.5 Exercises two Software Architecture: Basic Training 2.1 Software Paradigms 2.2 Open Systems Technology 2.3 Client Server Technology 2.4 Software Application Experience 2.5 Technology and Application Architecture 2.6 Applying Standards to Application Systems 2.7 Distributed Infrastructures 2.8 Conclusions 2.9 Exercises three Software Architecture: Going to War 3.1 Software Architecture Paradigm Shift 3.2 Doing Software Wrong 3.3 Doing Software Right: Enterprise Architecture Development 3.4 Bottom Line: Time, People, and Money 3.5 Conclusions 3.6 Exercises four Software Architecture: Drill School 4.1 Architecture versus Programming 4.2 Managing Complexity Using Architecture 4.3 Systems Integration 4.4 Making the Business Case 4.5 Architecture Linkage to Software Development 4.6 Architectural Software Notation 4.7 Conclusions 4.8 Exercises five Leadership Training 5.1 Leadership Is a Necessary, Learnable Skill 5.2 The Architect as Team Builder 5.3 Always Insist on Excellence in Deliverables 5.4 Architect's Walkthrough 5.5 Conclusions 5.6 Exercises six Software Architecture: Jump School 6.1 Process 6.2 Creating New Processes 6.3 Teamwork 6.4 Conclusions 6.5 Exercises IT-SC 4 seven Communications Training 7.1 Communications Challenges 7.2 Responsibility–Driven Development 7.3 Communication Responsibilities 7.4 Handling Feedback 7.5 Exercises eight Software Architecture: Intelligence Operations 8.1 Architecture Mining 8.2 Architecture Iteration 8.3 Architecture Judgment 8.4 Conclusions 8.5 Exercises nine Software Architecture: Psychological Warfare 9.1 Alternative Learning 9.2 Internal Control 9.3 Expectation Management 9.4 Psychology of Truth 9.5 Perception Is Not Reality 9.6 Exploiting Human Weaknesses 9.7 Example: Reference Selling 9.8 Psychology of Ownership 9.9 Psychological Akido 9.10 Intellectual Akido 9.11 Conclusions 9.12 Exercises A. Architecture Example: Test Results Reporting System A.1 Introduction A.2 Component Interoperability Challenge A.3 Target Architecture for the TRRS A.4 Target Enterprise Viewpoint A.5 Target Information Viewpoint A.6 Target Technology Viewpoint A.7 Prototype Implementation A.8 Prototype Computational Viewpoint A.9 TRRS Terminology A.10 Use Case Definitions A.11 Core Workflows A.12 Information Model A.13 Conclusions B. Design Templates and Examples B.1 Conceptual Design B.2 Relationship Service Conceptual Design B.3 High-Level Design B.4 Relationship Service High-Level Design C. Glossary of Software Architecture Terminology Glossary IT-SC 5 D. Acronyms E. Bibliography ...展开收缩
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