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文件名称: Pro_Java_6_3D_Game_Development_Table-of-Contents
  所属分类: Java
  开发工具:
  文件大小: 334kb
  下载次数: 0
  上传时间: 2008-07-30
  提 供 者: CON****
 详细说明: Pro Java 6 3D Game Development: Java 3D, JOGL, JInput and JOAL APIs
Create strange lands filled with mysterious objects (cows frozen in

blocks of ice, chirping penguins, golden globes with wavering eyes)

and throw away your keyboard and mouse, to go exploring armed only

with a gamepad, power glove, or just your bare hands…

Java gaming expert Andrew Davison will show you how to develop and

program 3D games in Java technolog y on a PC, with an emphasis on the

construction of 3D landscapes. It\'s assumed you have a reasonable

knowledge of Java - the sort of thing picked up in a first Java course

at school.

Topics are split into three sections: Java 3D API, non-standard input

devices for game playing, and JOGL. Java 3D is a high-level 3D

graphics API, and JOGL is a lower-level Java wrapper around the

popular OpenGL graphics API.

Youll look at three non-standard input devices: the webcam, the game

pad, and the P5 data glove.

Along the way, youll utilize several other games-related libraries

including: JInput, JOAL, JMF, and Odejava.

Learn all the latest Java SE 6 features relevant to gaming, including:

splash screens, JavaScript scripting as well as the desktop and system

tray interfaces.

Unique coverage of Java game development using both the Java 3D API

and Java for OpenGL, as well as invaluable experience from a

recognized Java gaming guru, will provide you with a distinct

advantage after reading this book.

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