您好,欢迎光临本网站![请登录][注册会员]  
文件名称: 《游戏编程精粹》光盘源代码
  所属分类: C++
  开发工具:
  文件大小: 6mb
  下载次数: 0
  上传时间: 2004-06-25
  提 供 者: che***
 详细说明: 《游戏编程精粹》光盘源代码Author: Steve Rabin E-mail: stevera@noa.nintendo.com Last revised: 5-20-00 This MS Visual C++ project is the AI engine described in the book Game Programming Gems within the article "Designing a General Robust AI Engine". Please r efer to the book for a full explanation of the implementation. Comments within the code also provide additional information. The state machine language uses a few custom keywords that should be highlighted by Visual C++ in order to make the state machine more readable. You can get Visual C++ to highlight these words by placing the file "usertype.dat" (included in this directory) into the same directory as Msdev.exe (C:Program FilesMicrosoft Visual StudioCommonMSDev98Bin). The file "usertype.dat" is simply a text file listing the state machine keywords. Here is a brief overview of the state machine structure. Each game object can point to a state machine. When that game object receives a message, it gets routed to it s state machine. The state machine can execute any code on behalf of the game object and can send additional messages, delayed messages (timers), can change state, or can destroy itself. Actually, each state machine can execute any code within your game. It is completely general. The state machine language was designed to provide a simple, consistent, robust, and general implementation of a state machine to every game object. The language itself consists solely of macros that have been carefully crafted to fit together like puzzle pieces. You can see an example in the file "fsm_drone.cpp". The macro language can be found in the file "fsmmacros.h". The AI engine provided was ported from C++ to C in order to show that it doesn t rely on any object-oriented techniques and that its generally applicable (also for legal reasons). I would highly advise porting it back to C++ so that it can take advantage of object-oriented techniques (even though it doesn t require them). Good Luck! ...展开收缩
(系统自动生成,下载前可以参看下载内容)

下载文件列表

相关说明

  • 本站资源为会员上传分享交流与学习,如有侵犯您的权益,请联系我们删除.
  • 本站是交换下载平台,提供交流渠道,下载内容来自于网络,除下载问题外,其它问题请自行百度
  • 本站已设置防盗链,请勿用迅雷、QQ旋风等多线程下载软件下载资源,下载后用WinRAR最新版进行解压.
  • 如果您发现内容无法下载,请稍后再次尝试;或者到消费记录里找到下载记录反馈给我们.
  • 下载后发现下载的内容跟说明不相乎,请到消费记录里找到下载记录反馈给我们,经确认后退回积分.
  • 如下载前有疑问,可以通过点击"提供者"的名字,查看对方的联系方式,联系对方咨询.
 相关搜索: 游戏编程类
 输入关键字,在本站1000多万海量源码库中尽情搜索: