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文件名称: 真实模拟火焰效果C++源程序
  所属分类: C++
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  文件大小: 2mb
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  上传时间: 2013-12-01
  提 供 者: u0130*****
 详细说明: /*==========================================================================; * * Copyright (C) Microsoft Corporation. All Rights Reserved. * * File: ddraw.h * Content: DirectDraw include file * ***************************************************************************/ #ifndef __DDRAW_INCLUDED__ #define __DDRAW_INCLUDED__ //Disable the nameless union warning when building internally #undef ENABLE_NAMELESS_UNION_PRAGMA #ifdef DIRECTX_REDIST #define ENABLE_NAMELESS_UNION_PRAGMA #endif #ifdef ENABLE_NAMELES S_UNION_PRAGMA #pragma warning(disable:4201) #endif /* * If you wish an application built against the newest version of DirectDraw * to run against an older DirectDraw run time then define DIRECTDRAW_VERSION * to be the earlies version of DirectDraw you wish to run against. For, * example if you wish an application to run against a DX 3 runtime define * DIRECTDRAW_VERSION to be 0x0300. */ #ifndef DIRECTDRAW_VERSION #define DIRECTDRAW_VERSION 0x0700 #endif /* DIRECTDRAW_VERSION */ #if defined( _WIN32 ) && !defined( _NO_COM ) #define COM_NO_WINDOWS_H #include #else #define IUnknown void #if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT) #define CO_E_NOTINITIALIZED 0x800401F0L #endif #endif #define _FACDD 0x876 #define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code ) #ifdef __cplusplus extern "C" { #endif // // For compilers that don't support nameless unions, do a // // #define NONAMELESSUNION // // before #include // #ifndef DUMMYUNIONNAMEN #if defined(__cplusplus) || !defined(NONAMELESSUNION) #define DUMMYUNIONNAMEN(n) #else #define DUMMYUNIONNAMEN(n) u##n #endif #endif #ifndef MAKEFOURCC #define MAKEFOURCC(ch0, ch1, ch2, ch3) \ ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) | \ ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 )) #endif //defined(MAKEFOURCC) /* * FOURCC codes for DX compressed-texture pixel formats */ #define FOURCC_DXT1 (MAKEFOURCC('D','X','T','1')) #define FOURCC_DXT2 (MAKEFOURCC('D','X','T','2')) #define FOURCC_DXT3 (MAKEFOURCC('D','X','T','3')) #define FOURCC_DXT4 (MAKEFOURCC('D','X','T','4')) #define FOURCC_DXT5 (MAKEFOURCC('D','X','T','5')) /* * GUIDS used by DirectDraw objects */ #if defined( _WIN32 ) && !defined( _NO_COM ) DEFINE_GUID( CLSID_DirectDraw, 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 ); DEFINE_GUID( CLSID_DirectDraw7, 0x3c305196,0x50db,0x11d3,0x9c,0xfe,0x00,0xc0,0x4f,0xd9,0x30,0xc5 ); DEFINE_GUID( CLSID_DirectDrawClipper, 0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 ); DEFINE_GUID( IID_IDirectDraw, 0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); DEFINE_GUID( IID_IDirectDraw2, 0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 ); DEFINE_GUID( IID_IDirectDraw4, 0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 ); DEFINE_GUID( IID_IDirectDraw7, 0x15e65ec0,0x3b9c,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b ); DEFINE_GUID( IID_IDirectDrawSurface, 0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); DEFINE_GUID( IID_IDirectDrawSurface2, 0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 ); DEFINE_GUID( IID_IDirectDrawSurface3, 0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB ); DEFINE_GUID( IID_IDirectDrawSurface4, 0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B ); DEFINE_GUID( IID_IDirectDrawSurface7, 0x06675a80,0x3b9b,0x11d2,0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b ); DEFINE_GUID( IID_IDirectDrawPalette, 0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); DEFINE_GUID( IID_IDirectDrawClipper, 0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 ); DEFINE_GUID( IID_IDirectDrawColorControl, 0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 ); DEFINE_GUID( IID_IDirectDrawGammaControl, 0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E ); #endif /*============================================================================ * * DirectDraw Structures * * Various structures used to invoke DirectDraw. * *==========================================================================*/ struct IDirectDraw; struct IDirectDrawSurface; struct IDirectDrawPalette; struct IDirectDrawClipper; typedef struct IDirectDraw FAR *LPDIRECTDRAW; typedef struct IDirectDraw2 FAR *LPDIRECTDRAW2; typedef struct IDirectDraw4 FAR *LPDIRECTDRAW4; typedef struct IDirectDraw7 FAR *LPDIRECTDRAW7; typedef struct IDirectDrawSurface FAR *LPDIRECTDRAWSURFACE; typedef struct IDirectDrawSurface2 FAR *LPDIRECTDRAWSURFACE2; typedef struct IDirectDrawSurface3 FAR *LPDIRECTDRAWSURFACE3; typedef struct IDirectDrawSurface4 FAR *LPDIRECTDRAWSURFACE4; typedef struct IDirectDrawSurface7 FAR *LPDIRECTDRAWSURFACE7; typedef struct IDirectDrawPalette FAR *LPDIRECTDRAWPALETTE; typedef struct IDirectDrawClipper FAR *LPDIRECTDRAWCLIPPER; typedef struct IDirectDrawColorControl FAR *LPDIRECTDRAWCOLORCONTROL; typedef struct IDirectDrawGammaControl FAR *LPDIRECTDRAWGAMMACONTROL; typedef struct _DDFXROP FAR *LPDDFXROP; typedef struct _DDSURFACEDESC FAR *LPDDSURFACEDESC; typedef struct _DDSURFACEDESC2 FAR *LPDDSURFACEDESC2; typedef struct _DDCOLORCONTROL FAR *LPDDCOLORCONTROL; /* * API's */ #if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM ) //#if defined( _WIN32 ) && !defined( _NO_ENUM ) typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID); typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID); extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext ); extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext ); /* * Protect against old SDKs */ #if !defined(HMONITOR_DECLARED) && (WINVER < 0x0500) #define HMONITOR_DECLARED DECLARE_HANDLE(HMONITOR); #endif typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR); typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR); extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags); typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags); #ifdef UNICODE typedef LPDDENUMCALLBACKW LPDDENUMCALLBACK; #define DirectDrawEnumerate DirectDrawEnumerateW typedef LPDDENUMCALLBACKEXW LPDDENUMCALLBACKEX; typedef LPDIRECTDRAWENUMERATEEXW LPDIRECTDRAWENUMERATEEX; #define DirectDrawEnumerateEx DirectDrawEnumerateExW #else typedef LPDDENUMCALLBACKA LPDDENUMCALLBACK; #define DirectDrawEnumerate DirectDrawEnumerateA typedef LPDDENUMCALLBACKEXA LPDDENUMCALLBACKEX; typedef LPDIRECTDRAWENUMERATEEXA LPDIRECTDRAWENUMERATEEX; #define DirectDrawEnumerateEx DirectDrawEnumerateExA #endif extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter ); extern HRESULT WINAPI DirectDrawCreateEx( GUID FAR * lpGuid, LPVOID *lplpDD, REFIID iid,IUnknown FAR *pUnkOuter ); extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter ); #endif /* * Flags for DirectDrawEnumerateEx * DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to * obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx. * By default, only the primary display device is enumerated. * DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES) */ /* * This flag causes enumeration of any GDI display devices which are part of * the Windows Desktop */ #define DDENUM_ATTACHEDSECONDARYDEVICES 0x00000001L /* * This flag causes enumeration of any GDI display devices which are not * part of the Windows Desktop */ #define DDENUM_DETACHEDSECONDARYDEVICES 0x00000002L /* * This flag causes enumeration of non-display devices */ #define DDENUM_NONDISPLAYDEVICES 0x00000004L #define REGSTR_KEY_DDHW_DESCRIPTION "Description" #define REGSTR_KEY_DDHW_DRIVERNAME "DriverName" #define REGSTR_PATH_DDHW "Hardware\\DirectDrawDrivers" #define DDCREATE_HARDWAREONLY 0x00000001l #define DDCREATE_EMULATIONONLY 0x00000002l #if defined(WINNT) || !defined(WIN32) typedef long HRESULT; #endif //#ifndef WINNT typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID); typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID); typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID); typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID); typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK7)(LPDIRECTDRAWSURFACE7, LPDDSURFACEDESC2, LPVOID); //#endif /* * Generic pixel format with 8-bit RGB and alpha components */ typedef struct _DDARGB { BYTE blue; BYTE green; BYTE red; BYTE alpha; } DDARGB; typedef DDARGB FAR *LPDDARGB; /* * This version of the structure remains for backwards source compatibility. * The DDARGB structure is the one that should be used for all DirectDraw APIs. */ typedef struct _DDRGBA { BYTE red; BYTE green; BYTE blue; BYTE alpha; } DDRGBA; typedef DDRGBA FAR *LPDDRGBA; /* * DDCOLORKEY */ typedef struct _DDCOLORKEY { DWORD dwColorSpaceLowValue; // low boundary of color space that is to // be treated as Color Key, inclusive DWORD dwColorSpaceHighValue; // high boundary of color space that is // to be treated as Color Key, inclusive } DDCOLORKEY; typedef DDCOLORKEY FAR* LPDDCOLORKEY; /* * DDBLTFX * Used to pass override information to the DIRECTDRAWSURFACE callback Blt. */ typedef struct _DDBLTFX { DWORD dwSize; // size of structure DWORD dwDDFX; // FX operations DWORD dwROP; // Win32 raster operations DWORD dwDDROP; // Raster operations new for DirectDraw DWORD dwRotationAngle; // Rotation angle for blt DWORD dwZBufferOpCode; // ZBuffer compares DWORD dwZBufferLow; // Low limit of Z buffer DWORD dwZBufferHigh; // High limit of Z buffer DWORD dwZBufferBaseDest; // Destination base value DWORD dwZDestConstBitDepth; // Bit depth used to specify Z constant for destination union { DWORD dwZDestConst; // Constant to use as Z buffer for dest LPDIRECTDRAWSURFACE lpDDSZBufferDest; // Surface to use as Z buffer for dest } DUMMYUNIONNAMEN(1); DWORD dwZSrcConstBitDepth; // Bit depth used to specify Z constant for source union { DWORD dwZSrcConst; // Constant to use as Z buffer for src LPDIRECTDRAWSURFACE lpDDSZBufferSrc; // Surface to use as Z buffer for src } DUMMYUNIONNAMEN(2); DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend DWORD dwAlphaEdgeBlend; // Alpha for edge blending DWORD dwReserved; DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination union { DWORD dwAlphaDestConst; // Constant to use as Alpha Channel LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as Alpha Channel } DUMMYUNIONNAMEN(3); DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source union { DWORD dwAlphaSrcConst; // Constant to use as Alpha Channel LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as Alpha Channel } DUMMYUNIONNAMEN(4); union { DWORD dwFillColor; // color in RGB or Palettized DWORD dwFillDepth; // depth value for z-buffer DWORD dwFillPixel; // pixel value for RGBA or RGBZ LPDIRECTDRAWSURFACE lpDDSPattern; // Surface to use as pattern } DUMMYUNIONNAMEN(5); DDCOLORKEY ddckDestColorkey; // DestColorkey override DDCOLORKEY ddckSrcColorkey; // SrcColorkey override } DDBLTFX; typedef DDBLTFX FAR* LPDDBLTFX; /* * DDSCAPS */ typedef struct _DDSCAPS { DWORD dwCaps; // capabilities of surface wanted } DDSCAPS; typedef DDSCAPS FAR* LPDDSCAPS; /* * DDOSCAPS */ typedef struct _DDOSCAPS { DWORD dwCaps; // capabilities of surface wanted } DDOSCAPS; typedef DDOSCAPS FAR* LPDDOSCAPS; /* * This structure is used internally by DirectDraw. */ typedef struct _DDSCAPSEX { DWORD dwCaps2; DWORD dwCaps3; union { DWORD dwCaps4; DWORD dwVolumeDepth; } DUMMYUNIONNAMEN(1); } DDSCAPSEX, FAR * LPDDSCAPSEX; /* * DDSCAPS2 */ typedef struct _DDSCAPS2 { DWORD dwCaps; // capabilities of surface wanted DWORD dwCaps2; DWORD dwCaps3; union { DWORD dwCaps4; DWORD dwVolumeDepth; } DUMMYUNIONNAMEN(1); } DDSCAPS2; typedef DDSCAPS2 FAR* LPDDSCAPS2; /* * DDCAPS */ #define DD_ROP_SPACE (256/32) // space required to store ROP array /* * NOTE: Our choosen structure number scheme is to append a single digit to * the end of the structure giving the version that structure is associated * with. */ /* * This structure represents the DDCAPS structure released in DirectDraw 1.0. It is used internally * by DirectDraw to interpret caps passed into ddraw by drivers written prior to the release of DirectDraw 2.0. * New applications should use the DDCAPS structure defined below. */ typedef struct _DDCAPS_DX1 { DWORD dwSize; // size of the DDDRIVERCAPS structure DWORD dwCaps; // driver specific capabilities DWORD dwCaps2; // more driver specific capabilites DWORD dwCKeyCaps; // color key capabilities of the surface DWORD dwFXCaps; // driver specific stretching and effects capabilites DWORD dwFXAlphaCaps; // alpha driver specific capabilities DWORD dwPalCaps; // palette capabilities DWORD dwSVCaps; // stereo vision capabilities DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 DWORD dwVidMemTotal; // total amount of video memory DWORD dwVidMemFree; // amount of free video memory DWORD dwMaxVisibleOverlays; // maximum number of visible overlays DWORD dwCurrVisibleOverlays; // current number of visible overlays DWORD dwNumFourCCCodes; // number of four cc codes DWORD dwAlignBoundarySrc; // source rectangle alignment DWORD dwAlignSizeSrc; // source rectangle byte size DWORD dwAlignBoundaryDest; // dest rectangle alignment DWORD dwAlignSizeDest; // dest rectangle byte size DWORD dwAlignStrideAlign; // stride alignment DWORD dwRops[DD_ROP_SPACE]; // ROPS supported DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMinLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only DWORD dwMaxLiveVideoStretch; // OBSOLETE! This field remains for compatability reasons only DWORD dwMinHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only DWORD dwMaxHwCodecStretch; // OBSOLETE! This field remains for compatability reasons only DWORD dwReserved1; // reserved DWORD dwReserved2; // reserved DWORD dwReserved3; // reserved } DDCAPS_DX1; typedef DDCAPS_DX1 FAR* LPDDCAPS_DX1; /* * This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X. * It is present for back compatability. */ typedef struct _DDCAPS_DX3 { DWORD dwSize; // size of the DDDRIVERCAPS structure DWORD dwCaps; // driver specific capabilities DWORD dwCaps2; // more driver specific capabilites DWORD dwCKeyCaps; // color key capabilities of the surface DWORD dwFXCaps; // driver specific stretching and effects capabilites DWORD dwFXAlphaCaps; // alpha driver specific capabilities DWORD dwPalCaps; // palette capabilities DWORD dwSVCaps; // stereo vision capabilities DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 DWORD dwVidMemTotal; // total amount of video memory DWORD dwVidMemFree; // amount of free video memory DWORD dwMaxVisibleOverlays; // maximum number of visible overlays DWORD dwCurrVisibleOverlays; // current number of visible overlays DWORD dwNumFourCCCodes; // number of four cc codes DWORD dwAlignBoundarySrc; // source rectangle alignment DWORD dwAlignSizeSrc; // source rectangle byte size DWORD dwAlignBoundaryDest; // dest rectangle alignment DWORD dwAlignSizeDest; // dest rectangle byte size DWORD dwAlignStrideAlign; // stride alignment DWORD dwRops[DD_ROP_SPACE]; // ROPS supported DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 DWORD dwReserved1; // reserved DWORD dwReserved2; // reserved DWORD dwReserved3; // reserved DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts DWORD dwSSBCaps; // driver specific capabilities for System->System blts DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts DWORD dwReserved4; // reserved DWORD dwReserved5; // reserved DWORD dwReserved6; // reserved } DDCAPS_DX3; typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3; /* * This structure is the DDCAPS structure as it was in version 5 of Direct X. * It is present for back compatability. */ typedef struct _DDCAPS_DX5 { /* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure /* 4*/ DWORD dwCaps; // driver specific capabilities /* 8*/ DWORD dwCaps2; // more driver specific capabilites /* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface /* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites /* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities /* 18*/ DWORD dwPalCaps; // palette capabilities /* 1c*/ DWORD dwSVCaps; // stereo vision capabilities /* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 /* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 /* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 /* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 /* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 /* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 /* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 /* 3c*/ DWORD dwVidMemTotal; // total amount of video memory /* 40*/ DWORD dwVidMemFree; // amount of free video memory /* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays /* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays /* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes /* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment /* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size /* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment /* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size /* 60*/ DWORD dwAlignStrideAlign; // stride alignment /* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported /* 84*/ DDSCAPS ddsCaps; // DDSCAPS structure has all the general capabilities /* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* a0*/ DWORD dwReserved1; // reserved /* a4*/ DWORD dwReserved2; // reserved /* a8*/ DWORD dwReserved3; // reserved /* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts /* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts /* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts /* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts /* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts /* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts /* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts /* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts /*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts /*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts /*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts /*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts // Members added for DX5: /*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports /*134*/ DWORD dwCurrVideoPorts; // current number of video ports used /*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts /*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts /*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts /*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts /*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts /*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts } DDCAPS_DX5; typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5; typedef struct _DDCAPS_DX6 { /* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure /* 4*/ DWORD dwCaps; // driver specific capabilities /* 8*/ DWORD dwCaps2; // more driver specific capabilites /* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface /* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites /* 14*/ DWORD dwFXAlphaCaps; // alpha caps /* 18*/ DWORD dwPalCaps; // palette capabilities /* 1c*/ DWORD dwSVCaps; // stereo vision capabilities /* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 /* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 /* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 /* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 /* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 /* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 /* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 /* 3c*/ DWORD dwVidMemTotal; // total amount of video memory /* 40*/ DWORD dwVidMemFree; // amount of free video memory /* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays /* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays /* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes /* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment /* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size /* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment /* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size /* 60*/ DWORD dwAlignStrideAlign; // stride alignment /* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported /* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6 /* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* a0*/ DWORD dwReserved1; // reserved /* a4*/ DWORD dwReserved2; // reserved /* a8*/ DWORD dwReserved3; // reserved /* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts /* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts /* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts /* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts /* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts /* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts /* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts /* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts /*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts /*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts /*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts /*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts /*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports /*134*/ DWORD dwCurrVideoPorts; // current number of video ports used /*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts /*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts /*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts /*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts /*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts /*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts // Members added for DX6 release /*16c*/ DDSCAPS2 ddsCaps; // Surface Caps } DDCAPS_DX6; typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6; typedef struct _DDCAPS_DX7 { /* 0*/ DWORD dwSize; // size of the DDDRIVERCAPS structure /* 4*/ DWORD dwCaps; // driver specific capabilities /* 8*/ DWORD dwCaps2; // more driver specific capabilites /* c*/ DWORD dwCKeyCaps; // color key capabilities of the surface /* 10*/ DWORD dwFXCaps; // driver specific stretching and effects capabilites /* 14*/ DWORD dwFXAlphaCaps; // alpha driver specific capabilities /* 18*/ DWORD dwPalCaps; // palette capabilities /* 1c*/ DWORD dwSVCaps; // stereo vision capabilities /* 20*/ DWORD dwAlphaBltConstBitDepths; // DDBD_2,4,8 /* 24*/ DWORD dwAlphaBltPixelBitDepths; // DDBD_1,2,4,8 /* 28*/ DWORD dwAlphaBltSurfaceBitDepths; // DDBD_1,2,4,8 /* 2c*/ DWORD dwAlphaOverlayConstBitDepths; // DDBD_2,4,8 /* 30*/ DWORD dwAlphaOverlayPixelBitDepths; // DDBD_1,2,4,8 /* 34*/ DWORD dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8 /* 38*/ DWORD dwZBufferBitDepths; // DDBD_8,16,24,32 /* 3c*/ DWORD dwVidMemTotal; // total amount of video memory /* 40*/ DWORD dwVidMemFree; // amount of free video memory /* 44*/ DWORD dwMaxVisibleOverlays; // maximum number of visible overlays /* 48*/ DWORD dwCurrVisibleOverlays; // current number of visible overlays /* 4c*/ DWORD dwNumFourCCCodes; // number of four cc codes /* 50*/ DWORD dwAlignBoundarySrc; // source rectangle alignment /* 54*/ DWORD dwAlignSizeSrc; // source rectangle byte size /* 58*/ DWORD dwAlignBoundaryDest; // dest rectangle alignment /* 5c*/ DWORD dwAlignSizeDest; // dest rectangle byte size /* 60*/ DWORD dwAlignStrideAlign; // stride alignment /* 64*/ DWORD dwRops[DD_ROP_SPACE]; // ROPS supported /* 84*/ DDSCAPS ddsOldCaps; // Was DDSCAPS ddsCaps. ddsCaps is of type DDSCAPS2 for DX6 /* 88*/ DWORD dwMinOverlayStretch; // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 8c*/ DWORD dwMaxOverlayStretch; // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 90*/ DWORD dwMinLiveVideoStretch; // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 94*/ DWORD dwMaxLiveVideoStretch; // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 98*/ DWORD dwMinHwCodecStretch; // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* 9c*/ DWORD dwMaxHwCodecStretch; // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3 /* a0*/ DWORD dwReserved1; // reserved /* a4*/ DWORD dwReserved2; // reserved /* a8*/ DWORD dwReserved3; // reserved /* ac*/ DWORD dwSVBCaps; // driver specific capabilities for System->Vmem blts /* b0*/ DWORD dwSVBCKeyCaps; // driver color key capabilities for System->Vmem blts /* b4*/ DWORD dwSVBFXCaps; // driver FX capabilities for System->Vmem blts /* b8*/ DWORD dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts /* d8*/ DWORD dwVSBCaps; // driver specific capabilities for Vmem->System blts /* dc*/ DWORD dwVSBCKeyCaps; // driver color key capabilities for Vmem->System blts /* e0*/ DWORD dwVSBFXCaps; // driver FX capabilities for Vmem->System blts /* e4*/ DWORD dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts /*104*/ DWORD dwSSBCaps; // driver specific capabilities for System->System blts /*108*/ DWORD dwSSBCKeyCaps; // driver color key capabilities for System->System blts /*10c*/ DWORD dwSSBFXCaps; // driver FX capabilities for System->System blts /*110*/ DWORD dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts /*130*/ DWORD dwMaxVideoPorts; // maximum number of usable video ports /*134*/ DWORD dwCurrVideoPorts; // current number of video ports used /*138*/ DWORD dwSVBCaps2; // more driver specific capabilities for System->Vmem blts /*13c*/ DWORD dwNLVBCaps; // driver specific capabilities for non-local->local vidmem blts /*140*/ DWORD dwNLVBCaps2; // more driver specific capabilities non-local->local vidmem blts /*144*/ DWORD dwNLVBCKeyCaps; // driver color key capabilities for non-local->local vidmem blts /*148*/ DWORD dwNLVBFXCaps; // driver FX capabilities for non-local->local blts /*14c*/ DWORD dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts // Members added for DX6 release /*16c*/ DDSCAPS2 ddsCaps; // Surface Caps } DDCAPS_DX7; typedef DDCAPS_DX7 FAR* LPDDCAPS_DX7; #if DIRECTDRAW_VERSION <= 0x300 typedef DDCAPS_DX3 DDCAPS; #elif DIRECTDRAW_VERSION <= 0x500 typedef DDCAPS_DX5 DDCAPS; #elif DIRECTDRAW_VERSION <= 0x600 typedef DDCAPS_DX6 DDCAPS; #else typedef DDCAPS_DX7 DDCAPS; #endif typedef DDCAPS FAR* LPDDCAPS; /* * DDPIXELFORMAT */ typedef struct _DDPIXELFORMAT { DWORD dwSize; // size of structure DWORD dwFlags; // pixel format flags DWORD dwFourCC; // (FOURCC code) union { DWORD dwRGBBitCount; // how many bits per pixel DWORD dwYUVBitCount; // how many bits per pixel DWORD dwZBufferBitDepth; // how many total bits/pixel in z buffer (including any stencil bits) DWORD dwAlphaBitDepth; // how many bits for alpha channels DWORD dwLuminanceBitCount; // how many bits per pixel DWORD dwBumpBitCount; // how many bits per "buxel", total DWORD dwPrivateFormatBitCount;// Bits per pixel of private driver formats. Only valid in texture // format list and if DDPF_D3DFORMAT is set } DUMMYUNIONNAMEN(1); union { DWORD dwRBitMask; // mask for red bit DWORD dwYBitMask; // mask for Y bits DWORD dwStencilBitDepth; // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits) DWORD dwLuminanceBitMask; // mask for luminance bits DWORD dwBumpDuBitMask; // mask for bump map U delta bits DWORD dwOperations; // DDPF_D3DFORMAT Operations } DUMMYUNIONNAMEN(2); union { DWORD dwGBitMask; // mask for green bits DWORD dwUBitMask; // mask for U bits DWORD dwZBitMask; // mask for Z bits DWORD dwBumpDvBitMask; // mask for bump map V delta bits struct { WORD wFlipMSTypes; // Multisample methods supported via flip for this D3DFORMAT WORD wBltMSTypes; // Multisample methods supported via blt for this D3DFORMAT } MultiSampleCaps; } DUMMYUNIONNAMEN(3); union { DWORD dwBBitMask; // mask for blue bits DWORD dwVBitMask; // mask for V bits DWORD dwStencilBitMask; // mask for stencil bits DWORD dwBumpLuminanceBitMask; // mask for luminance in bump map } DUMMYUNIONNAMEN(4); union { DWORD dwRGBAlphaBitMask; // mask for alpha channel DWORD dwYUVAlphaBitMask; // mask for alpha channel DWORD dwLuminanceAlphaBitMask;// mask for alpha channel DWORD dwRGBZBitMask; // mask for Z channel DWORD dwYUVZBitMask; // mask for Z channel } DUMMYUNIONNAMEN(5); } DDPIXELFORMAT; typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT; /* * DDOVERLAYFX */ typedef struct _DDOVERLAYFX { DWORD dwSize; // size of structure DWORD dwAlphaEdgeBlendBitDepth; // Bit depth used to specify constant for alpha edge blend DWORD dwAlphaEdgeBlend; // Constant to use as alpha for edge blend DWORD dwReserved; DWORD dwAlphaDestConstBitDepth; // Bit depth used to specify alpha constant for destination union { DWORD dwAlphaDestConst; // Constant to use as alpha channel for dest LPDIRECTDRAWSURFACE lpDDSAlphaDest; // Surface to use as alpha channel for dest } DUMMYUNIONNAMEN(1); DWORD dwAlphaSrcConstBitDepth; // Bit depth used to specify alpha constant for source union { DWORD dwAlphaSrcConst; // Constant to use as alpha channel for src LPDIRECTDRAWSURFACE lpDDSAlphaSrc; // Surface to use as alpha channel for src } DUMMYUNIONNAMEN(2); DDCOLORKEY dckDestColorkey; // DestColorkey override DDCOLORKEY dckSrcColorkey; // DestColorkey override DWORD dwDDFX; // Overlay FX DWORD dwFlags; // flags } DDOVERLAYFX; typedef DDOVERLAYFX FAR *LPDDOVERLAYFX; /* * DDBLTBATCH: BltBatch entry structure */ typedef struct _DDBLTBATCH { LPRECT lprDest; LPDIRECTDRAWSURFACE lpDDSSrc; LPRECT lprSrc; DWORD dwFlags; LPDDBLTFX lpDDBltFx; } DDBLTBATCH; typedef DDBLTBATCH FAR * LPDDBLTBATCH; /* * DDGAMMARAMP */ typedef struct _DDGAMMARAMP { WORD red[256]; WORD green[256]; WORD blue[256]; } DDGAMMARAMP; typedef DDGAMMARAMP FAR * LPDDGAMMARAMP; /* * This is the structure within which DirectDraw returns data about the current graphics driver and chipset */ #define MAX_DDDEVICEID_STRING 512 typedef struct tagDDDEVICEIDENTIFIER { /* * These elements are for presentation to the user only. They should not be used to identify particular * drivers, since this is unreliable and many different strings may be associated with the same * device, and the same driver from different vendors. */ char szDriver[MAX_DDDEVICEID_STRING]; char szDescription[MAX_DDDEVICEID_STRING]; /* * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic * drivers. It is recommended that guidDeviceIdentifier is used for this purpose. * * This version has the form: * wProduct = HIWORD(liDriverVersion.HighPart) * wVersion = LOWORD(liDriverVersion.HighPart) * wSubVersion = HIWORD(liDriverVersion.LowPart) * wBuild = LOWORD(liDriverVersion.LowPart) */ #ifdef _WIN32 LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */ #else DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */ DWORD dwDriverVersionHighPart; #endif /* * These elements can be used to identify particular chipsets. Use with extreme caution. * dwVendorId Identifies the manufacturer. May be zero if unknown. * dwDeviceId Identifies the type of chipset. May be zero if unknown. * dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown. * dwRevision Identifies the revision level of the chipset. May be zero if unknown. */ DWORD dwVendorId; DWORD dwDeviceId; DWORD dwSubSysId; DWORD dwRevision; /* * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to * reprofile the graphics subsystem. * This element can also be used to identify particular problematic drivers. */ GUID guidDeviceIdentifier; } DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER; typedef struct tagDDDEVICEIDENTIFIER2 { /* * These elements are for presentation to the user only. They should not be used to identify particular * drivers, since this is unreliable and many different strings may be associated with the same * device, and the same driver from different vendors. */ char szDriver[MAX_DDDEVICEID_STRING]; char szDescription[MAX_DDDEVICEID_STRING]; /* * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic * drivers. It is recommended that guidDeviceIdentifier is used for this purpose. * * This version has the form: * wProduct = HIWORD(liDriverVersion.HighPart) * wVersion = LOWORD(liDriverVersion.HighPart) * wSubVersion = HIWORD(liDriverVersion.LowPart) * wBuild = LOWORD(liDriverVersion.LowPart) */ #ifdef _WIN32 LARGE_INTEGER liDriverVersion; /* Defined for applications and other 32 bit components */ #else DWORD dwDriverVersionLowPart; /* Defined for 16 bit driver components */ DWORD dwDriverVersionHighPart; #endif /* * These elements can be used to identify particular chipsets. Use with extreme caution. * dwVendorId Identifies the manufacturer. May be zero if unknown. * dwDeviceId Identifies the type of chipset. May be zero if unknown. * dwSubSysId Identifies the subsystem, typically this means the particular board. May be zero if unknown. * dwRevision Identifies the revision level of the chipset. May be zero if unknown. */ DWORD dwVendorId; DWORD dwDeviceId; DWORD dwSubSysId; DWORD dwRevision; /* * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to * reprofile the graphics subsystem. * This element can also be used to identify particular problematic drivers. */ GUID guidDeviceIdentifier; /* * This element is used to determine the Windows Hardware Quality Lab (WHQL) * certification level for this driver/device pair. */ DWORD dwWHQLLevel; } DDDEVICEIDENTIFIER2, * LPDDDEVICEIDENTIFIER2; /* * Flags for the IDirectDraw4::GetDeviceIdentifier method */ /* * This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped * with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the * host adapter, but is typically physcially located on a separate card. The stacked secondary's information is * returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities * of the DirectDraw object involved. */ #define DDGDI_GETHOSTIDENTIFIER 0x00000001L /* * Macros for interpretting DDEVICEIDENTIFIER2.dwWHQLLevel */ #define GET_WHQL_YEAR( dwWHQLLevel ) \ ( (dwWHQLLevel) / 0x10000 ) #define GET_WHQL_MONTH( dwWHQLLevel ) \ ( ( (dwWHQLLevel) / 0x100 ) & 0x00ff ) #define GET_WHQL_DAY( dwWHQLLevel ) \ ( (dwWHQLLevel) & 0xff ) /* * callbacks */ typedef DWORD (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext ); #ifdef STREAMING typedef DWORD (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD); #endif /* * INTERACES FOLLOW: * IDirectDraw * IDirectDrawClipper * IDirectDrawPalette * IDirectDrawSurface */ /* * IDirectDraw */ #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDraw DECLARE_INTERFACE_( IDirectDraw, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDraw methods ***/ STDMETHOD(Compact)(THIS) PURE; STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; STDMETHOD(FlipToGDISurface)(THIS) PURE; STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; STDMETHOD(RestoreDisplayMode)(THIS) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE; STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDraw_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectDraw_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDraw_Release(p) (p)->lpVtbl->Release(p) #define IDirectDraw_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectDraw_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) #define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) #define IDirectDraw_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) #define IDirectDraw_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) #define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) #define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) #define IDirectDraw_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) #define IDirectDraw_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) #define IDirectDraw_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) #define IDirectDraw_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) #define IDirectDraw_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) #define IDirectDraw_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) #define IDirectDraw_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) #define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) #define IDirectDraw_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) #define IDirectDraw_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) #define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) #define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->lpVtbl->SetDisplayMode(p, a, b, c) #define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) #else #define IDirectDraw_QueryInterface(p, a, b) (p)->QueryInterface(a, b) #define IDirectDraw_AddRef(p) (p)->AddRef() #define IDirectDraw_Release(p) (p)->Release() #define IDirectDraw_Compact(p) (p)->Compact() #define IDirectDraw_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) #define IDirectDraw_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) #define IDirectDraw_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) #define IDirectDraw_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) #define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) #define IDirectDraw_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) #define IDirectDraw_FlipToGDISurface(p) (p)->FlipToGDISurface() #define IDirectDraw_GetCaps(p, a, b) (p)->GetCaps(a, b) #define IDirectDraw_GetDisplayMode(p, a) (p)->GetDisplayMode(a) #define IDirectDraw_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) #define IDirectDraw_GetGDISurface(p, a) (p)->GetGDISurface(a) #define IDirectDraw_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) #define IDirectDraw_GetScanLine(p, a) (p)->GetScanLine(a) #define IDirectDraw_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) #define IDirectDraw_Initialize(p, a) (p)->Initialize(a) #define IDirectDraw_RestoreDisplayMode(p) (p)->RestoreDisplayMode() #define IDirectDraw_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) #define IDirectDraw_SetDisplayMode(p, a, b, c) (p)->SetDisplayMode(a, b, c) #define IDirectDraw_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) #endif #endif #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDraw2 DECLARE_INTERFACE_( IDirectDraw2, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDraw methods ***/ STDMETHOD(Compact)(THIS) PURE; STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE; STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE; STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE; STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE; STDMETHOD(FlipToGDISurface)(THIS) PURE; STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE; STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE; STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; STDMETHOD(RestoreDisplayMode)(THIS) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; /*** Added in the v2 interface ***/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDraw2_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectDraw2_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDraw2_Release(p) (p)->lpVtbl->Release(p) #define IDirectDraw2_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectDraw2_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) #define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) #define IDirectDraw2_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) #define IDirectDraw2_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) #define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) #define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) #define IDirectDraw2_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) #define IDirectDraw2_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) #define IDirectDraw2_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) #define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) #define IDirectDraw2_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) #define IDirectDraw2_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) #define IDirectDraw2_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) #define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) #define IDirectDraw2_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) #define IDirectDraw2_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) #define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) #define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e) #define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) #define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) #else #define IDirectDraw2_QueryInterface(p, a, b) (p)->QueryInterface(a, b) #define IDirectDraw2_AddRef(p) (p)->AddRef() #define IDirectDraw2_Release(p) (p)->Release() #define IDirectDraw2_Compact(p) (p)->Compact() #define IDirectDraw2_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) #define IDirectDraw2_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) #define IDirectDraw2_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) #define IDirectDraw2_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) #define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) #define IDirectDraw2_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) #define IDirectDraw2_FlipToGDISurface(p) (p)->FlipToGDISurface() #define IDirectDraw2_GetCaps(p, a, b) (p)->GetCaps(a, b) #define IDirectDraw2_GetDisplayMode(p, a) (p)->GetDisplayMode(a) #define IDirectDraw2_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) #define IDirectDraw2_GetGDISurface(p, a) (p)->GetGDISurface(a) #define IDirectDraw2_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) #define IDirectDraw2_GetScanLine(p, a) (p)->GetScanLine(a) #define IDirectDraw2_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) #define IDirectDraw2_Initialize(p, a) (p)->Initialize(a) #define IDirectDraw2_RestoreDisplayMode(p) (p)->RestoreDisplayMode() #define IDirectDraw2_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) #define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e) #define IDirectDraw2_WaitForVerticalBlank(p, a, b) (p)->WaitForVerticalBlank(a, b) #define IDirectDraw2_GetAvailableVidMem(p, a, b, c) (p)->GetAvailableVidMem(a, b, c) #endif #endif #if defined( _WIN32 ) && !defined( _NO_COM ) #undef INTERFACE #define INTERFACE IDirectDraw4 DECLARE_INTERFACE_( IDirectDraw4, IUnknown ) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE; STDMETHOD_(ULONG,AddRef) (THIS) PURE; STDMETHOD_(ULONG,Release) (THIS) PURE; /*** IDirectDraw methods ***/ STDMETHOD(Compact)(THIS) PURE; STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE; STDMETHOD(CreateSurface)(THIS_ LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE4 FAR *, IUnknown FAR *) PURE; STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE4, LPDIRECTDRAWSURFACE4 FAR * ) PURE; STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE; STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK2 ) PURE; STDMETHOD(FlipToGDISurface)(THIS) PURE; STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE; STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE; STDMETHOD(GetFourCCCodes)(THIS_ LPDWORD, LPDWORD ) PURE; STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 FAR *) PURE; STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE; STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE; STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE; STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE; STDMETHOD(RestoreDisplayMode)(THIS) PURE; STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE; STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE; STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE; /*** Added in the v2 interface ***/ STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE; /*** Added in the V4 Interface ***/ STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE4 *) PURE; STDMETHOD(RestoreAllSurfaces)(THIS) PURE; STDMETHOD(TestCooperativeLevel)(THIS) PURE; STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE; }; #if !defined(__cplusplus) || defined(CINTERFACE) #define IDirectDraw4_QueryInterface(p, a, b) (p)->lpVtbl->QueryInterface(p, a, b) #define IDirectDraw4_AddRef(p) (p)->lpVtbl->AddRef(p) #define IDirectDraw4_Release(p) (p)->lpVtbl->Release(p) #define IDirectDraw4_Compact(p) (p)->lpVtbl->Compact(p) #define IDirectDraw4_CreateClipper(p, a, b, c) (p)->lpVtbl->CreateClipper(p, a, b, c) #define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->lpVtbl->CreatePalette(p, a, b, c, d) #define IDirectDraw4_CreateSurface(p, a, b, c) (p)->lpVtbl->CreateSurface(p, a, b, c) #define IDirectDraw4_DuplicateSurface(p, a, b) (p)->lpVtbl->DuplicateSurface(p, a, b) #define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d) #define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->lpVtbl->EnumSurfaces(p, a, b, c, d) #define IDirectDraw4_FlipToGDISurface(p) (p)->lpVtbl->FlipToGDISurface(p) #define IDirectDraw4_GetCaps(p, a, b) (p)->lpVtbl->GetCaps(p, a, b) #define IDirectDraw4_GetDisplayMode(p, a) (p)->lpVtbl->GetDisplayMode(p, a) #define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->lpVtbl->GetFourCCCodes(p, a, b) #define IDirectDraw4_GetGDISurface(p, a) (p)->lpVtbl->GetGDISurface(p, a) #define IDirectDraw4_GetMonitorFrequency(p, a) (p)->lpVtbl->GetMonitorFrequency(p, a) #define IDirectDraw4_GetScanLine(p, a) (p)->lpVtbl->GetScanLine(p, a) #define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->lpVtbl->GetVerticalBlankStatus(p, a) #define IDirectDraw4_Initialize(p, a) (p)->lpVtbl->Initialize(p, a) #define IDirectDraw4_RestoreDisplayMode(p) (p)->lpVtbl->RestoreDisplayMode(p) #define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->lpVtbl->SetCooperativeLevel(p, a, b) #define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e) #define IDirectDraw4_WaitForVerticalBlank(p, a, b) (p)->lpVtbl->WaitForVerticalBlank(p, a, b) #define IDirectDraw4_GetAvailableVidMem(p, a, b, c) (p)->lpVtbl->GetAvailableVidMem(p, a, b, c) #define IDirectDraw4_GetSurfaceFromDC(p, a, b) (p)->lpVtbl->GetSurfaceFromDC(p, a, b) #define IDirectDraw4_RestoreAllSurfaces(p) (p)->lpVtbl->RestoreAllSurfaces(p) #define IDirectDraw4_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p) #define IDirectDraw4_GetDeviceIdentifier(p,a,b) (p)->lpVtbl->GetDeviceIdentifier(p,a,b) #else #define IDirectDraw4_QueryInterface(p, a, b) (p)->QueryInterface(a, b) #define IDirectDraw4_AddRef(p) (p)->AddRef() #define IDirectDraw4_Release(p) (p)->Release() #define IDirectDraw4_Compact(p) (p)->Compact() #define IDirectDraw4_CreateClipper(p, a, b, c) (p)->CreateClipper(a, b, c) #define IDirectDraw4_CreatePalette(p, a, b, c, d) (p)->CreatePalette(a, b, c, d) #define IDirectDraw4_CreateSurface(p, a, b, c) (p)->CreateSurface(a, b, c) #define IDirectDraw4_DuplicateSurface(p, a, b) (p)->DuplicateSurface(a, b) #define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d) #define IDirectDraw4_EnumSurfaces(p, a, b, c, d) (p)->EnumSurfaces(a, b, c, d) #define IDirectDraw4_FlipToGDISurface(p) (p)->FlipToGDISurface() #define IDirectDraw4_GetCaps(p, a, b) (p)->GetCaps(a, b) #define IDirectDraw4_GetDisplayMode(p, a) (p)->GetDisplayMode(a) #define IDirectDraw4_GetFourCCCodes(p, a, b) (p)->GetFourCCCodes(a, b) #define IDirectDraw4_GetGDISurface(p, a) (p)->GetGDISurface(a) #define IDirectDraw4_GetMonitorFrequency(p, a) (p)->GetMonitorFrequency(a) #define IDirectDraw4_GetScanLine(p, a) (p)->GetScanLine(a) #define IDirectDraw4_GetVerticalBlankStatus(p, a) (p)->GetVerticalBlankStatus(a) #define IDirectDraw4_Initialize(p, a) (p)->Initialize(a) #define IDirectDraw4_RestoreDisplayMode(p) (p)->RestoreDisplayMode() #define IDirectDraw4_SetCooperativeLevel(p, a, b) (p)->SetCooperativeLevel(a, b) #define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMod ...展开收缩
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