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文件名称: An Interactive Introduction to OpenGL
  所属分类: C
  开发工具:
  文件大小: 1mb
  下载次数: 0
  上传时间: 2009-10-08
  提 供 者: fores*****
 详细说明: OpenGOpenGL编程初步 OpenGL is the most widely available graphics programming library, and is used for almost every discipline of computer graphics: research, scientific visualization, entertainment and visual effects, computer-aided design, interactive gaming, and m any more. This course provides an accelerated introduction to creating applications using OpenGL. The course takes a beginning OpenGL programmer from the basics of what's required for OpenGL operation, through geometric modeling and transformations, thoroughly discusses topics such as lighting, depth buffering, alpha blending, and texture mapping, and concludes with a brief introduction to advanced study topics such as the stencil and accumulation buffers, and display lists. Course Prerequisites Our only prerequisite is that students should be able to read simple computer programs written in the C computer language. The course does present a few concepts from linear algebra (vector notation and matrix multiplication), but knowledge of those subjects is not required for the student to successfully understand the material. Additionally, although not a course on computer graphics, we generally do introduce and define most major concepts (e.g., depth buffering, simulated lighting, etc.) ...展开收缩
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