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文件名称: Real-Time -3D-Rendering-with-DirectX-and-HLSL
  所属分类: 其他
  开发工具:
  文件大小: 16mb
  下载次数: 0
  上传时间: 2017-11-14
  提 供 者: u0123*****
 详细说明: Graphics programming is the magic behind video games, film, and scientific simulation. Every explosion, dust particle, and lens flare you see on a computer screen is processed through a graphics card. In addition, because modern operating systems use the graphic s processing unit (GPU) to draw their content, every pixel you see is rendered through the GPU and through software developed by a graphics programmer. It’s a broad topic, but one that has traditionally been the province of a select few. Even to experienced software developers, rendering is often considered a dark art, full of complex mathematics and esoteric tools. Furthermore, the rapid pace of advancement makes modern graphics programming a moving target, and establishing a foothold can be difficult. ...展开收缩
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