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文件名称: Multiprocessor+Systems-on-Chips
  所属分类: 硬件开发
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  文件大小: 2mb
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  上传时间: 2010-01-10
  提 供 者: hqi***
 详细说明: 以下的资源也很不错, 加减可以看一下o 使用C++制作3D动画人物-100%提供源码 http://download.csdn.net/source/2255453 http://hqioan.download.csdn.net/ The What, Why, and How of MPSoCs 1 Ahmed Amine Jerraya and Wayne Wolf 1.1 Introduction 1 1.2 What are MPSoCs 1 1.3 Why MPSoCs? 5 1.4 Challenges 10 1.5 Design Methodologies 11 1.6 Hardware Architectures 13 1.7 Software 14 1.7.1 Programmer’s Viewpoint 14 1.7.2 Software architecture and design reuse viewpoint 15 1.7.3 Optimization Viewpoint 16 1.8 The Rest of the Book 18 PART I HARDWARE 19 2 Techniques for Designi ng Energy-Aware MPSoCs 21 Mary Jane Irwin, Luca Benini, N. Vijaykrishnan, and Mahmut Kandemir 2.1 Introduction 21 2.2 Energy-Aware Processor Design 23 2.2.1 Reducing Active Energy 24 2.2.2 Reducing Standby Energy 26 2.3 Energy-Aware Memory System Design 27 2.3.1 Reducing Active Energy 28 2.3.2 Reducing Standby Energy 28 2.3.3 Influence of Cache Architecture on Energy Consumption 29 2.3.4 Reducing Snoop Energy 33 2.4 Energy-Aware On-Chip Communication System Design 34 2.4.1 Bus Encoding for Low Power 34 2.4.2 Low Swing Signaling 39 2.4.3 Energy Considerations in Advanced Interconnects 41 2.5 Energy-Aware Software 44 2.6 Conclusions 46 3 Networks on Chips: A New Paradigm for Component-Based MPSoC Design 49 Luca Benini and Giovanni De Micheli 3.1 Introduction 49 3.1.1 Technology Trends 49 3.1.2 Nondeterminism in SoC Abstraction Models 50 3.1.3 A New Design Approach to SoCs 51 Contents viii 3.2 Signal Transmission on Chip 52 3.2.1 Global Wiring and Signaling 53 3.2.2 Signal Integrity 55 3.3 Micronetwork Architecture and Control 57 3.3.1 Interconnection Network Architectures 58 3.3.2 Micronetwork Control 63 3.4 Software Layers 73 3.4.1 Programming Model 73 3.4.2 Middleware Architecture 75 3.4.3 Software Development Tools 78 3.5 Conclusions 80 4 Architecture of Embedded Microprocessors 81 Eric Rotenberg and Aravindh Anantaraman 4.1 Introduction 81 4.2 Embedded Versus High-Performance Processors: A Common Foundation 82 4.3 Pipelining Techniques 85 4.3.1 Bypasses 86 4.3.2 Branch Prediction 87 4.3.3 Caches 90 4.3.4 Dynamic Scheduling 91 4.3.5 Deeper Pipelining, Multiple-Instruction Issue, and Hardware Multithreading 93 4.4 Survey of General-purpose 32-bit Embedded Microprocessors 96 4.4.1 ARM 98 4.4.2 High-end Embedded MPUs 103 4.4.3 Ubicom IP3023: Deterministic High Performance via Multithreading 105 4.5 Virtual Simple Architecture (VISA): Integrating Non-Determinism Without Undermining Safety 108 4.6 Conclusions 110 Contents ix 5 Performance and Flexibility for Multiple-Processor SoC Design 113 Chris Rowen 5.1 Introduction 113 5.2 The Limitations of Traditional ASIC Design 118 5.2.1 The Impact of SoC Integration 120 5.2.2 The Limitations of General-Purpose Processors 120 5.2.3 DSP as Application-Specific Processor 122 5.3 Extensible Processors as an Alternative to RTL 122 5.3.1 The Origins of Configurable Processors 123 5.3.2 Configurable, Extensible Processors 123 5.3.3 Configurable and Extensible Processor Features 130 5.3.4 Extending a Processor 132 5.3.5 Exploiting Extensibility 134 5.3.6 The Impact of Extensibility on Performance 136 5.3.7 Extensibility and Energy Efficiency 142 5.4 Toward Multiple-Processor SoCs 142 5.4.1 Modeling Systems with Multiple Processors 144 5.4.2 Developing an XTMP Model 144 5.5 Processors and Disruptive Technology 147 5.6 Conclusions 149 6 MPSoC Performance Modeling and Analysis 153 Rolf Ernst 6.1 Introduction 153 6.1.1 Complex Heterogeneous Architectures 153 6.1.2 Design Challenges 156 6.1.3 State of the Practice 157 6.1.4 Chapter Objectives 159 6.1.5 Structuring Performance Analysis 160 Contents x 6.2 Architecture Component Performance Modeling and Analysis 161 6.2.1 Processing Element Modeling and Analysis 161 6.2.2 Formal Processing Element Analysis 163 6.2.3 Communication Element Modeling and Analysis 165 6.2.4 Formal Communication Element Analysis 166 6.2.5 Memory Element Modeling and Analysis 167 6.2.6 Architecture Component Modeling and Analysis: Summary 168 6.3 Process Execution Modeling 168 6.3.1 Activation Modeling 168 6.3.2 Software Architecture 170 6.3.3 Process Execution Modeling: Summary 170 6.4 Modeling Shared Resources 171 6.4.1 Resource Sharing Principle and Impact 171 6.4.2 Static Execution Order Scheduling 172 6.4.3 Time-Driven Scheduling 173 6.4.4 Priority-Driven Scheduling 176 6.4.5 Resource Sharing-Summary 178 6.5 Global Performance Analysis 179 6.6 Conclusions 185 7 Design of Communication Architectures for High- Performance and Energy-Efficient Systems-on-Chips 187 Sujit Dey, Kanishka Lahiri, and Anand Raghunathan 7.1 Introduction 187 7.2 On-Chip Communication Architectures 189 7.2.1 Terminology 190 7.2.2 Communication Architecture Topologies 190 7.2.3 On-Chip Communication Protocols 192 7.2.4 Communication Interfaces 194 7.3 System-Level Analysis for Designing Communication Architectures 194 7.3.1 Trace-Based Analysis of Communication Architectures 196 Contents xi 7.4 Design Space Exploration for Customizing Communication Architectures 203 7.4.1 Communication Architecture Templates 203 7.4.2 Communication Architecture Template Customization 204 7.5 Adaptive Communication Architectures 210 7.5.1 Communication Architecture Tuners 210 7.6 Communication Architectures for Energy/Battery-Efficient Systems 216 7.6.1 Minimizing Energy Consumed by the Communication Architecture 216 7.6.2 Improving System Battery Efficiency Through Communication Architecture Design 218 7.7 Conclusions 222 8 Design Space Exploration of On-Chip Networks: A Case Study 223 Bishnupriya Bhattacharya, Luciano Lavagno, and Laura Vanzago 8.1 Introduction 223 8.2 Background 225 8.2.1 Function/Architecture Co-Design Methodology 225 8.2.2 Performance Modeling with Architecture Services 227 8.2.3 Mechanics of Architecture Services 229 8.2.4 Architecture Topology Binds Services 230 8.2.5 Communication Patterns 231 8.3 Modeling of Dataflow Networks 233 8.4 Case Study: Hiperlan/2 Application 235 8.4.1 Modeling the Hiperlan/2 Physical Layer 236 8.5 The Architectural Platform 238 8.5.1 Architectural Modeling 240 8.5.2 Mapping and Communication Refinement 241 8.6 Results 243 8.6.1 Communication Refinement 245 8.6.2 FPGA Alternatives 246 8.7 Conclusions 248 Contents xii PART II SOFTWARE 249 9 Memory Systems and Compiler Support for MPSoC Architectures 251 Mahmut Kandemir and Nikil Dutt 9.1 Introduction and Motivation 251 9.2 Memory Architectures 252 9.2.1 Types of Architectures 254 9.2.2 Customization of Memory Architectures 261 9.2.3 Reconfigurability and Challenges 267 9.3 Compiler Support 269 9.3.1 Problems 269 9.3.2 Solutions 271 9.4 Conclusions 281 10 A SystemC-Based Abstract Real-Time Operating System Model for Multiprocessor System-on-Chips 283 Jan Madsen, Kashif Virk, and Mercury Jair Gonzalez 10.1 Introduction 283 10.2 Basic Concepts and Terminology 286 10.2.1 Platform Architecture 286 10.2.2 Tasks 286 10.2.3 Basics of Scheduling 288 10.3 Basic System Model 290 10.4 Uniprocessor Systems 292 10.4.1 Link Model 292 10.4.2 Task Model 293 10.4.3 Scheduler Model 296 10.4.4 Synchronization Model 300 10.4.5 Resource Allocation Model 302 Contents xiii 10.5 Multiprocessor Systems 303 10.5.1 Multiprocessing Anomalies 306 10.5.2 Interprocessor Communication 308 10.5.3 Multiprocessor Example 309 10.6 Summary 311 11 Cost-Efficient Mapping of Dynamic Concurrent Tasks in Embedded Real-Time Multimedia Systems 313 Peng Yang, Paul Marchal, Chun Wong, Stefaan Himpe, Francky Catthoor, Patrick David, Johan Vounckx, and Rudy Lauwereins 11.1 Introduction 313 11.2 Platform Based Design 314 11.3 Related Work 315 11.4 Target Platform Architecture and Model 319 11.5 Task Concurrency Management 320 11.5.1 Global TCM Methodology 321 11.5.2 Two-Phase Scheduling Stage 321 11.5.3 Scenarios to Characterize Data-Dependent TFs 324 11.5.4 Platform Simulation Environment 326 11.6 3D Rendering QoS Application 327 11.7 Experimental Results 329 11.7.1 Gray-Box Model 329 11.7.2 Scenario Selection 329 11.7.3 Reference Cases for Comparison 331 11.7.4 Discussion of All Results 332 11.8 Conclusions 335 12 ILP-Based Resource-Aware Compilation 337 Jens Palsberg and Mayur Naik 12.1 Introduction 337 12.2 Examples 339 Contents xiv 12.2.1 Instruction Scheduling 341 12.2.2 Energy Efficiency 343 12.2.3 Code-Size Minimization 345 12.2.4 Register Allocation 348 12.3 Open Problems 350 12.3.1 Combination 351 12.3.2 Correctness 352 12.3.3 Relationships with Other Approaches 353 12.4 Conclusions 354 PART III METHODOLOGY AND APPLICATIONS 355 13 Component-Based Design for Multiprocessor Systems-on-Chip 357 Wander O. Cesário and Ahmed A. Jerraya 13.1 From ASIC to System and Network on Chip 357 13.1.1 Applications for MPSoC 358 13.2 Basics for MPSoC Design 359 13.2.1 MPSoC Software Architectures 361 13.2.2 MPSoC Design Methods 362 13.2.3 Component Interface Abstraction 364 13.2.4 Component-Based Approach 365 13.3 Design Models for Component Abstraction 367 13.3.1 Conceptual Design Flow 368 13.3.2 Virtual Architecture Model 368 13.3.3 Target Architecture Model 370 13.3.4 The Hardware/Software Wrapper Concept 370 13.4 Component-Based Design Environment 371 13.4.1 Hardware Generation 371 13.4.2 Memory Wrapper Generation 375 Contents xv 13.4.3 Software Wrapper Generation 378 13.4.4 Simulation Model Generation 382 13.5 Component-Based Design of a VDSL Application 385 13.5.1 The VDSL Modem Architecture Specification 385 13.5.2 Virtual Architecture Specification 387 13.5.3 Resulting MPSoC Architecture 388 13.5.4 Evaluation 391 13.6 Conclusions 392 14 MPSoCs for Video 395 Santanu Dutta, Jens Rennert, Teihan Lv, Jiang Xu, Shengqi Yang, and Wayne Wolf 14.1 Introduction 395 14.2 Multimedia Algorithms 396 14.2.1 Compression 396 14.2.2 Recognition 401 14.3 Architectural Approaches to Video Processing 402 14.4 Optimal CPU Configurations and Interconnections 406 14.4.1 Monolithic CPUs 406 14.4.2 Reconfigurable CPUs 407 14.4.3 Networked CPUs 408 14.4.4 Smart Interconnects 409 14.4.5 Software Support 409 14.5 The Challenges of SoC Integration and IP Reuse 410 14.6 The Panacea/Promise of Platform-Based Design 413 14.7 The Ever Critical Communication Bus Structures 416 14.7.1 PNX-8500 Structure 417 14.8 Design for Testability 421 14.9 Application-Driven Architecture Design 423 14.9.1 Application Characterization 423 14.9.2 Architectural Characterization 424 14.10 Conclusions 429 Contents xvi 15 Models of Computation for Systems-on-Chips 431 JoAnn M. Paul and Donald E. Thomas 15.1 Introduction 431 15.1.1 Evolution of Models of Computation 432 15.1.2 What Makes a Good Model of Computation? 434 15.1.3 Toward an MoC for SoCs 436 15.2 MoC Classifications 437 15.2.1 Conventional Classifications 437 15.2.2 Classification Based on Applicability to Computer Design 445 15.3 Models of Computation and Computer Models 448 15.4 Modeling Environment for Software and Hardware 451 15.4.1 Programmable Heterogeneous Multiprocessors 452 15.4.2 A New Simulation Foundation 454 15.4.3 Description of Layered Simulation 455 15.5 Conclusions 462 16 Metropolis: A Design Environment for Heterogeneous Systems 465 Felice Balarin, Harry Hsieh, Luciano Lavagno, Claudio Passerone, Alessandro Pinto, Alberto Sangiovanni-Vincentelli, Yosinori Watanabe, and Guang Yang 16.1 Introduction 465 16.1.2 Related Work 471 16.2 The Metropolis Meta-Model 473 16.2.1 Function Modeling 474 16.2.2 Constraint Modeling 475 16.2.3 Architecture Modeling 477 16.2.4 Mapping 478 16.2.5 Recursive Paradigm of Platforms 480 16.3 Tools 481 16.3.1 Simulation 482 Contents xvii 16.3.2 Property Verification 482 16.3.3 Synthesis 483 16.4 The Picture-in-Picture Design Example 484 16.4.1 Functional Description 484 16.4.2 Architectural Platform 489 16.4.3 Mapping Strategy 492 16.5 Conclusions 495 Glossary 497 References 513 Contributor Biographies 557 Subject Index 567 ...展开收缩
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