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文件名称: OpenGL-Install-Guide.pdf
  所属分类: Unity3D
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  文件大小: 87kb
  下载次数: 0
  上传时间: 2019-06-30
  提 供 者: qq_34******
 详细说明:OpenGL(英语:Open Graphics Library,译名:开放图形库或者“开放式图形库”)是用于渲染2D、3D矢量图形的跨语言、跨平台的应用程序编程接口(API)。这个接口由近350个不同的函数调用组成,用来绘制从简单的图形比特到复杂的三维景象。而另一种程序接口系统是仅用于Microsoft Windows上的Direct3D。OpenGL常用于CAD、虚拟现实、科学可视化程序和电子游戏开发。InuX Download starter code The TAs will provide starter code for the assignments that includes a makefile Log in to any of the sweet hall linux machines (the Raptors in the basement or the Firebirds on the 2nd floor) and get the assignment directory /usr/class/cs 148/assignments Specific IDEs Microsoft Visual studio. NEt 2002 /2003 1. From the start screen, click on New Project 2. In the C++ folder, choose C/C++ Console application 3. Copy the source files into the project directory. add them to the project, and you should be good! Make sure to add glui32 lib to your project, just like any other source file. ther Notes(thanks to Eric furtado) Header files go into Microsoft Visual Studio. NET 2003/Vc7/PlatformSDK/Include and Vc7/Platform SdK/Lib respectively Turn off Precompiled Headers: Precompiled headers must be turned off (on a per project basis). To do this go to project Properties, then choose C/C++ Precompiled Headers Set "Create/Use Precompiled headers to "Not using precompiled headers Change the file save format: If you have problems with the debugger saying" Invalid file line. This breakpoint will not be hit'it's because UNIX uses a different end-line format than Windows. What you need to do is go to File - Advanced Save Options and set line Endings to"Windows( CR LF) and resave your file. This may need to be done on a per fil e basis Microsoft visual studio 6.0 1. Create a workspace for Cs148(File-New-Workspaces-Blank Workspace 2. Create a new project in that workspace a. File-New-Projects b. Choose "Win32 Console Application "as the project type, and add it to the current workspace(assuming that your Cs148 workspace is open) c. Choose"An empty project in the next screen 3. Go to Project-Settings Click on the"Link?tab for your project and add opengl32.1b, glu32ib, glut32 l1b and if the project uses Glul, then also include ghui32. ib. These libs must either be in your"Microsoft Visual StudiolvC98 ib folder, or the root folder for the current project 4. Copy the source files into the project directory. Add them to the project, and you re ready to go
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