1. GlobalIlluminationRendering.................................................1 1.1 Materials................................................................6 1.2 Rendering Equation......................................................8 1.3 Local I
Contents Acknowledgements Introduction Who Is This Book For? What Does This Book Cover? How This Book Is Structured What Do You Need to Use This Book? Conventions Source Code Errata xix xxi xxi xxii xxii xxv xxv xxv xxv Chapter 1: Unix Fundamentals