Window图形程序设计.This book is about Windows graphics programming using Win32 GDI API, with an introduction to DirectDraw, and an even more brief introduction to Direct3D Immediate Mode. It covers common features implemented on all Win32 platforms, pure
R graphics I TRADITIONAL GRAPHICS 2 Simple Usage of Traditional Graphics 2.1 The traditional graphics model 2.2 Plots of one or two variables 2.2.1 Arguments to graphics functions 2.2.2 Standard arguments 2.3 Plots of multiple variables 2.4 Modern p
Michael Abrash's classic Graphics Programming Black Book is a compilation of Michael's previous writings on assembly language and graphics programming (including from his "Graphics Programming" column in Dr. Dobb's Journal). Much of the focus of thi
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Product Descr iption This Wrox Blox teaches you how to add graphics to C# 2008 applications, explaining fundamental graphics techniques such as: drawing shapes with different colors and line styles; filling areas with colors, gradients, and patterns