C++ Primer Plus, Fourth Edition presents the ANSI C++ standard beginning with a discussion of the essential elements of C++ programming: loops, expressions, functions, and classes. It walks readers through the basics of object-oriented programming:
Table of Contents Beginning C++ Game Programming Introduction Chapter 1 - Types, Variables, and Standard I/O—Lost Fortune Chapter 2 - Truth, Branching, and the Game Loop—Guess My Number Chapter 3 - For Loops, String, and Arrays—Word Jumble Chapter 4
Contents Preface Preface to the first edition Introduction Chapter 1: A Tutorial Introduction Getting Started Variables and Arithmetic Expressions The for statement Symbolic Constants Character Input and Output File Copying Character Counting Line C
This manual provides a foundation for developing applications in Actionscr ipt™ 3.0. To best understand the ideas and techniques described, you should already be familiar with general programming concepts such as data types, variables, loops, and fu
Contents Chapter 1: The Microsoft Developer Studio The Microsoft Developer Studio The Project Workspace Project Workspace Window Project Configurations Managing Complex Projects Project Settings Converting Projects Source Code Files Resource scr ipt
1.1.1 Purpose Premature optimization is the root of all evil. – D.E. Knuth Efficient code can be well-structured and clean code, based on on a sound overall architecture and sound algorithms. Efficient code can be highly implementation-code that byp
Java核心技术第八版 A Tou r o f Thi s Boo k Chapter 1 gives an overview of the capabilities of Java that set it apar t from other programming languages. We explain what the designers of the language set out to do and to what extent they succeeded. Then, we
Table of Contents 1. Introduction....................................................................................................................................................2 1.1 What's Special About UNIX?....................................
Chapter 1. About This Book Section 1.1. What You Should Know Before Reading This Book Section 1.2. Overall Structure of the Book Section 1.3. How to Read This Book Section 1.4. Some Rem arks About Programming Style Section 1.5. The Standard ver
The Java Language Specification, Third Edition - Written by the inventors of the technology, The Java Language Specification, Third Edition is the definitive technical reference for the Java programming language. If you want to know the precise mean
Chapter 1 contains motivational material and also presents some background issues in computer architecture and programming-language principles. Chapter 2 develops a miniature compiler and introduces many of the important concepts, which are then dev