Written for anyone who wants to write their own games for the Xbox 360 or Windows platforms, this guide shows you how to take advantage of the XNA Game Studio Express tools and libraries in order to build cutting-edge games. chapter 1 source
好书不敢独享,我认为这是最好的一本XNA教程(初学者直接看《Professional XNA Game Programming: For Xbox 360 and Windows》会很累的),思路也是我推崇的“提出问题→解决方案→工作原理→具体实现”,这本书应该是模块学习,而要做一个游戏必须先学好一个个模块,但每个模块都学好不见得会做游戏,所以最后推荐如果条件成熟,自己做个游戏吧,在制作的过程中你会学到很多东西。此书的作者是Riemer Grootjans,如果你到网上搜一下,会发现很多网址或