Texturized RayCasting Graphics engine. This is like my other ray caster but this one scales textures (Bitmaps) on to the walls at a fair speed. And with total Accuracy.
This is a Direct3D panoramic scene viewer. It allows you to stand in the middle of a huge 3D scene and look around using the mouse. It runs at over 60 FPS (if you have a Direct3D compatable graphics card - otherwise it’s slower).
A quick and easy example of the BitBlt API. I wrote this specifically for newbies. BitBlt is probably the best way to paint images onto a form or picturebox.
This is a small Project I made for makeing banners for your webpages. you can set the size of banners you want to create and set the sizes you like to have and text colour.
Resizes Images to sizes acceptable by half life for transitioning into pldecal.wad files This code is incomplete... A Majority of the programming has been accomplished.