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课程资源下载,游戏开发下载列表 第492页

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[游戏开发] Game Programming Gems 8

说明: Publication Date: March 1, 2010 Welcome to the eighth volume of the must-have reference series for game developers, "Game Programming Gems," the series that helped define the standards for game programming and continues to be an essential source for
<ndsc1008> 上传 | 大小:11mb

[游戏开发] Game Programming Gems 6

说明: Publication Date: March 7, 2006 Welcome to the sixth volume of the Game Programming Gems series. With team sizes constantly expanding, developers are finding themselves pushed to become increasingly specialized. This makes it important to have cutti
<ndsc1008> 上传 | 大小:30mb

[游戏开发] Game Programming Gems 3

说明: Publication Date: July 25, 2002 The journey continues with this ALL NEW volume in the Game Programming Gems series! As with the first two volumes, a dynamic group of some of the best game programmers in the industry have generously joined together t
<ndsc1008> 上传 | 大小:10mb

[游戏开发] Game Programming Gems 2

说明: Publication Date: October 1, 2001 Blazing through the excitement generated by the first volume, Game Programming Gems II is here with an entirely new set of innovative ideas, techniques,and algorithms. Game developers of all levels will find insight
<ndsc1008> 上传 | 大小:20mb

[游戏开发] J2ME日记本或记事本

说明: 基于J2ME实现的日记本(记事本)RecordStore用来存储日记,和手机记事本功能高度一致,代码完整实现
<changgongzhao> 上传 | 大小:7kb

[游戏开发] GPU PRO 4: Advanced Rendering Techniques

说明: Publication Date: April 26, 2013 GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers
<ndsc1008> 上传 | 大小:44mb

[游戏开发] GPU PRO 3: Advanced Rendering Techniques

说明: Publication Date: February 21, 2012 GPU Pro3, the third volume in the GPU Pro book series, offers practical tips and techniques for creating real-time graphics that are useful to beginners and seasoned game and graphics programmers alike. Section ed
<ndsc1008> 上传 | 大小:35mb

[游戏开发] GPU Pro 2: Advanced Rendering Techniques

说明: Publication Date: February 14, 2011 This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time renderi
<ndsc1008> 上传 | 大小:36mb

[游戏开发] GPU Pro: Advanced Rendering Techniques (3/3)

说明: Publication Date: June 14, 2010 This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers adv
<ndsc1008> 上传 | 大小:46mb

[游戏开发] 教程源代码

说明: Flash移动开发高级教程一书的源代码,包括andriod和iphone下面的源代码
<u010984259> 上传 | 大小:6mb

[游戏开发] maya 沙发模型

说明: 制作的maya沙发模型,渲染效果以加上,如不喜欢,可以自行变更
<hongskull> 上传 | 大小:439kb

[游戏开发] 猜数字电路实现

说明: cad作业,小游戏,在cadence上画的电路,数字器件实现。
<u010501223> 上传 | 大小:6kb
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