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  1. KeyShot Network Rendering使用方法

  2. 这个方法是官方的帮助文档然后别人翻译的版本, 不过现在KeyShot Network Rendering都是中文的了,对于大多数人的难度也下降不少。 在使用前请保证需要使用KeyShot Network Rendering的电脑在同一局域网下。
  3. 所属分类:教育

    • 发布日期:2013-05-14
    • 文件大小:22528
    • 提供者:u010691704
  1. GPU Pro: Advanced Rendering Techniques (2/3)

  2. Publication Date: June 14, 2010 This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers adv
  3. 所属分类:游戏开发

    • 发布日期:2013-06-06
    • 文件大小:51380224
    • 提供者:ndsc1008
  1. GPU Pro: Advanced Rendering Techniques (3/3)

  2. Publication Date: June 14, 2010 This book covers essential tools and techniques for programming the graphics processing unit. Brought to you by Wolfgang Engel and the same team of editors who made the ShaderX series a success, this volume covers adv
  3. 所属分类:游戏开发

    • 发布日期:2013-06-07
    • 文件大小:48234496
    • 提供者:ndsc1008
  1. GPU Pro 2: Advanced Rendering Techniques

  2. Publication Date: February 14, 2011 This book focuses on advanced rendering techniques that run on the DirectX and/or OpenGL run-time with any shader language available. It includes articles on the latest and greatest techniques in real-time renderi
  3. 所属分类:游戏开发

    • 发布日期:2013-06-07
    • 文件大小:37748736
    • 提供者:ndsc1008
  1. GPU PRO 4: Advanced Rendering Techniques

  2. Publication Date: April 26, 2013 GPU Pro4: Advanced Rendering Techniques presents ready-to-use ideas and procedures that can help solve many of your day-to-day graphics programming challenges. Focusing on interactive media and games, the book covers
  3. 所属分类:游戏开发

    • 发布日期:2013-06-07
    • 文件大小:46137344
    • 提供者:ndsc1008
  1. Production Rendering Design and Implementation

  2. This book on rendering considers REAL rendering systems,integrating complex geometry, procedural shading, and globalillumination. It is edited by Ian Stephenson, but each chapter has beenwritten by a software developer currently working on commercia
  3. 所属分类:网络游戏

    • 发布日期:2013-07-10
    • 文件大小:6291456
    • 提供者:yaoyansi
  1. Real-Time Rendering Tricks and Techniques in DirectX.

  2. dx9进实时渲染的技术和方法Real-Time Rendering Tricks and Techniques in DirectX.
  3. 所属分类:其它

    • 发布日期:2008-09-18
    • 文件大小:6291456
    • 提供者:motian85
  1. Fast Agglomerative Clustering for Rendering.ppt

  2. Fast Agglomerative Clustering for Rendering.ppt
  3. 所属分类:其它

    • 发布日期:2008-10-02
    • 文件大小:738304
    • 提供者:erisonliang
  1. realtime rendering 3th

  2. realtime rendering 第三版 英文版 pdf格式
  3. 所属分类:游戏开发

    • 发布日期:2014-04-27
    • 文件大小:16777216
    • 提供者:lynn420101
  1. Advanced Animation And Rendering Techniques - Theory And Practice

  2. Advanced Animation And Rendering Techniques
  3. 所属分类:其它

    • 发布日期:2014-06-05
    • 文件大小:35651584
    • 提供者:stan2009
  1. Practical Physically Based Rendering in Real-time

  2. Practical Physically Based Rendering in Real-time
  3. 所属分类:C++

    • 发布日期:2014-06-22
    • 文件大小:19922944
    • 提供者:baidu_16771207
  1. Direct3D Rendering Cookbook

  2. Direct3D Rendering Cookbook
  3. 所属分类:游戏开发

    • 发布日期:2014-12-15
    • 文件大小:32505856
    • 提供者:uniswfwanted
  1. GPU Pro 3:Advanced Rendering Techniques

  2. The GPU Pro: Advanced Rendering Techniques book series covers ready-to-use ideas and procedures that can solve many of your daily graphics-programming challenges.
  3. 所属分类:游戏开发

    • 发布日期:2015-01-27
    • 文件大小:36700160
    • 提供者:u010485498
  1. GPU Pro 4:Advanced Rendering Techniques

  2. The GPU Pro: Advanced Rendering Techniques book series covers ready-to-use ideas and procedures that can solve many of your daily graphics-programming challenges.
  3. 所属分类:游戏开发

    • 发布日期:2015-01-27
    • 文件大小:55574528
    • 提供者:u010485498
  1. GPU Pro 5- Advanced Rendering Techniques

  2. The GPU Pro: Advanced Rendering Techniques book series covers ready-to-use ideas and procedures that can solve many of your daily graphics-programming challenges.
  3. 所属分类:游戏开发

    • 发布日期:2015-01-27
    • 文件大小:9437184
    • 提供者:u010485498
  1. physically based rendering v2 master

  2. physically based rendering v2 master offically released
  3. 所属分类:C++

    • 发布日期:2015-04-18
    • 文件大小:14680064
    • 提供者:qq_18848781
  1. Blender Cycles Lighting and Rendering Cookbook.pdf

  2. If you're already au fait with Blender, this book gives extra power to your artist's elbow with a fantastic grounding in Cycles. Packed with tips and recipes, it makes light work of the toughest concepts. Overview Get acquainted with the lighting an
  3. 所属分类:游戏开发

    • 发布日期:2015-07-31
    • 文件大小:28311552
    • 提供者:hpp205
  1. Real-time Rendering Tricks and Techniques in DirectX代码例子

  2. Real-time Rendering Tricks and Techniques in DirectX代码例子
  3. 所属分类:C++

    • 发布日期:2016-10-05
    • 文件大小:16777216
    • 提供者:t16998380
  1. Physically Based Rendering

  2. Physically Based Rendering , 光线跟踪:基于物理的渲染 , 从理论到实践。免费分享。
  3. 所属分类:其它

    • 发布日期:2016-11-09
    • 文件大小:49
    • 提供者:a359877454
  1. Real-Time Rendering

  2. [PDF]Real-Time Rendering.3rd 实时渲染 第三版,这本书被实时渲染的誉为圣书!
  3. 所属分类:其它

    • 发布日期:2016-12-12
    • 文件大小:15728640
    • 提供者:u013791841
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