This book describes the Direct3D graphics pipeline, from presentation of scene data to pixels appearing on the screen. The book is organized sequentially following the data °ow through the pipeline from the application to the image displayed on the
D3D
Devkit for 3D:一些基于Numpy和Pytorch的3D对象检测和跟踪工具
如果您发现此库对您的研究有用,请考虑选址我的工作:) article { zhong2020uncertainty ,
title = { Uncertainty-Aware Voxel based 3D Object Detection and Tracking with von-Mises Loss } ,
author = { Zhong, Yuanxin and Zhu, Ming